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Assassin's Creed Valhalla - Title Update 1.1.0

Assassin's Creed Valhalla - Title Update 1.1.0

Assassin's Creed Valhalla - Title Update 1.1.0

Hey everyone,
We will be deploying Title Update 1.1.0 on Xbox Series X|S, Xbox One consoles, PlayStation®5 and PlayStation®4, Ubisoft Connect, Epic Games Store, Stadia, and Amazon Luna tomorrow: December 15, 2020.
Patch Sizes and Deployment Timing:
  • Xbox Series X|S: ~6.3 GB
  • Xbox One: ~5.7 GB
  • PlayStation®5: ~2.46 GB
  • PlayStation®4: ~2.4 GB
  • PC: ~5.6 GB
Deployment timing for all platforms: 1 pm CET | 7 am ET | 4 am PT | 11 pm AEDT

Please note that these timings are estimates and subject to change.

Check out the most notable changes with 1.1.0 below.

CONTENT


  • Added in-game support for the Settlement expansion and Yule Festival
    • The Yule Festival is a time-limited event with several festivities to enjoy and rewards to obtain. To bring this and future festivals to life, you'll see the arrival of the revellers just east of the current settlement.
    • We’ll provide more details about the Settlement expansion and the Yule Festival in our upcoming Yule Season Preview article. Stay tuned. 😊

Miscellaneous

  • Legendary animal trophies will now correctly appear in the Longhouse.

Balancing

  • Tweaked the NPC power level behaviour.
    • NPCs power will now be at a maximum difference of 51 below the player.
    • NPCs that are 51 power below the player will be highlighted in green.
    • World bosses will match the player's power level when the power exceeds the world bosses’ base level. (also applies to: Alpha animals, Zealots)
    • This change applies to all difficulties.
  • Added loot-able chests to the Grand Magaester's hideout.
    • Note: This hideout is only available from a very specific moment in the game. Spoilers. :)
  • Addressed an issue where the Crit. Spark rune would not work when slotted into bows.
  • Addressed an issue where wrong weapon stats were displayed for specific items.
    • Royal Guard
    • Viper Bow
    • Death-Speaker
    • The Mark of Sol
    • Doppelhander
    • Hundtoth

Game improvements

Performance and Stability

  • Improved stability and performance.
  • (PC) Addressed some freezes when performing specific actions for the first time.
  • (PC) Addressed an issue that could cause freezes during Splash Screen.

Graphics, Audio, Animation

  • Addressed various graphics issues.
  • Addressed various character or NPC animation issues.
  • Addressed various clipping issues.
  • Addressed an issue where fish may lay on its side during the fishing animation.
  • Addressed an issue where some NPCs would cut the air instead of wheat. \practice doesn’t always make perfect.**
  • Addressed an issue where NPCs that are being assassinated while being unconscious would sometimes get up during the animation.
  • Addressed an issue where Mimir's head tattoo would not be displayed correctly.
  • Addressed an issue with jagged sea foam.

Quests, World Events, Side Activities


  • Addressed an issue in A Sword-Shower in Anecastre where Aelfgar didn't move to the assault location.
  • Addressed an issue where players cannot complete Honor's Hubris.
    • Note: This fix will spawn Ljufvina again, reset her position, and restart the quest.
  • Addressed an issue that caused Tarben to follow Eivor everywhere when The Baker's Plaint wasn't completed. \Your watch has ended, Tarben.**
  • Addressed an issue where Fast Travel wouldn't be available under certain conditions when returning to England after completing the Hordafylke arc.
  • Addressed an issue where Allies would not help Eivor opening doors at the Isle of Ely Monastery. \Team work makes the dream work!**
  • Addressed an issue with the Settlement Anomaly's light beams that prevented players from completing the anomaly.
  • Addressed an issue in Well-Traveled where the objective would not update under certain circumstances.
  • Addressed an issue where Fenrir could get stuck underground
  • Addressed an issue where Eivor would sometimes be levitating during Assault outros. \No more Wingardium Leviosa for this one.**
  • Addressed an issue in Defensive Measures where Jotuns would be able to pass through the shield after the Bring the Invaders into the Shield objective was completed. \You shall not pass!**
  • Addressed an issue in Brewing Rebellion where the cutscene wouldn't trigger when the door was opened by an NPC by accident.
  • Addressed an issue in The False Ealdormancy that prevented players from completing it under certain conditions. \This Hunwald ain’t loyal...**
  • Addressed an issue in Kingdom’s End where Guthrum doesn't leave the Hamptun Blockade area after releasing the prisoners or could randomly become inactive.
  • Addressed an issue in A Sword-Shower in Anecastre that prevented players from completing the quest.
  • Addressed an issue in The Goddess of Birth that prevented players from completing the event.
  • Addressed an issue in Glory Regained where players could become stuck on the platform with the horn.
  • Addressed an issue in View Above All where the quest objective would sometimes not update after closing the gates.
  • Addressed an issue in A Rivalry for the Ages where players couldn't complete the quest under certain circumstances.
  • Addressed an issue in The Boar with the Golden Nose where players couldn't complete a world event due to Lady Trotters not spawning.
  • Addressed an issue in Defensive Measures where players would die when returning to Asgard.
  • Addressed an issue in Cruel Destiny that prevented players from proceeding to the second phase of the boss fight. \Quest name checks out.**
  • Addressed an issue in Madness of the Stones that prevented players from proceeding with the quest.
  • Addressed an issue in Bleeding the Leech that prevented players from completing the quest.
  • Addressed an issue where Petra would run into the opposite direction of the Elk. \See this, Petra?**
  • Addressed an issue where players could sometimes not get back into the room with the Norns.
  • Addressed an issue in Giants of Fimbulwinter where Eivor could get stuck inside the quest area.
  • Addressed an issue in Smashing the Compass that prevented players from completing the quest.
  • Addressed an issue in War Weary where players couldn't re-enter the church under certain circumstances.
  • Addressed an issue in War of the Collectors where the world event wouldn't be completed under certain circumstances.
  • Addressed an issue in The Big Finish where the quest objective wouldn't update further.
  • Addressed an issue that prevented players from entering Skyrmir's Mitten in The Lost Cauldron.
  • Addressed an issue in Firing the Arrow where the quest objective would sometimes not update.
  • Addressed an issue where some players couldn't progress the game anymore upon reaching England after Title Update 1.0.4.
  • Addressed an issue with the SteinnBjorn encounter.

World

  • · Addressed various object or texture placement issues.
  • · Addressed various instances where the player could become stuck on objects.

Gameplay, Combat, AI

  • Addressed various NPC behavioanimation issues.
  • Addressed an issue that allowed players to shoot targets through walls (without using Piercing Shot).
  • Addressed an issue with spears not being effective to destroy windows.
  • Addressed an issue where the fishing hut kid was roaming Ravensthorpe instead of being at their house. \You’re officially grounded.**
  • Horses will now run away when being hurt with a torch.
  • Addressed an issue where Jotuns could sometimes warp into walls when shape shifting. \Gidgud**
  • Addressed an issue where monks would sometimes stand still and not perform their tasks.
  • Addressed an issue where hitting a horse with a Saxon boat will cause it to disappear when mounting it. \Insert what.gif here**
  • Sprint will now be interrupted by actions other than dodging.
  • Addressed an issue where Eivor would become invisible to AI detection when fast travelling during a dice game.
  • Addressed an issue where NPCs may randomly start pirouetting on a Saxon boat. \Whatever floats your boat I guess.**

Abilities, Perks, Skills

  • Addressed an issue where players couldn't perform heavy attacks with Frostruin or Sinner Skull.
  • Addressed an issue where Frostruin's perk wouldn't activate even when conditions are met.
  • Addressed instances where players were able to open barred doors with the Dive of the Valkyries ability.
  • Addressed an issue where the Level 2 Incendiary Power Trap couldn't be detonated a second time when the first trap was set off by an NPC.
  • Addressed an issue where Man's Best Friend wouldn't deal any damage to Zealots in some instances. \Good boi.**
  • Largely increased Mastery Points cap.

User Interface / HUD

  • Addressed various UI/HUD issues.
  • Addressed various localization issues.
  • Items that are part of a bundle in the Animus Store will now show the corresponding items in the Details Page.
  • Addressed an issue where players could sometimes lose weapons when performing a dual weapon swap.
  • Tweaked Reda's Informer icon to make it appear smaller.
  • Changed Adrenaline Fiend icon to make it more distinguishable from Adrenaline upgrades.
  • Torches/oil jars can now be dropped/put on the ground with Y/Triangle.
  • Addressed an issue that allowed players to get the beggar reward several times.
  • Addressed an issue where stats wouldn't update after leaving offline mode.
  • Addressed an issue where players couldn't interact with Reda anymore.
  • Added "OFF" to Quick-Time-Event Input type in the menu. (Turning this option off will allow the game to bypass mashing actions during some boss encounters)
  • Addressed an issue with Alpha Animals where players wouldn't be awarded the skill point when animals were not killed by the player.
  • Addressed an issue where Opals would not disappear from the map under certain conditions after collection.
  • Addressed an issue where Experienced Travelers would unlock locations for the wrong territory.
  • Addressed an issue where players wouldn't be able to create or load a manual save anymore.
  • Addressed an issue where Layla's laptop couldn't be navigated with Focused navigation.
  • Named Cloud saves appropriately.
    • Cloud saves will now be named Autosave/Manual/Episode Save CLOUD
  • Addressed an issue where Saves could be displayed as corrupt when saving when the internet connection is lost.
  • Addressed an issue on where the pathfinder setting resets to Custom after rebooting the game.
  • Addressed an issue on where cloud saves could disappear under certain conditions.

Photo Mode

  • Addressed an issue where filters reset to no filter when adjusting other values in Photo Mode.
  • Addressed an issue where the Photo Mode camera could get stuck in objects.
  • Photo Mode Frames will now function correctly.

System

  • (PC) Addressed an issue with the benchmark tool that caused the tool not to collect data for a moment after unpausing the session.
  • (PC) Addressed an issue where VRAM indicators did not correspond with actual VRAM consumption.
  • Reduced intensity and duration of the parry rumble. \Controllers go brrrr.**
  • (PS5) Addressed an issue on PlayStation®5 where the Season Pass wouldn’t be displayed as OWNED after purchase.
submitted by domvgt to assassinscreed [link] [comments]

Server Maintenance for New Update: Arctic Shield!

Server Maintenance for New Update: Arctic Shield!
All servers will come offline December 16th at 10:00 AM ET (15:00 UTC) for the Arctic Shield update! We anticipate our maintenance to last approximately 3 hours for this massive patch.
Note: Xbox One and Xbox Series X users, due to some technical issues, tomorrow may require extended maintenance during which time the game will be unavailable for you. Rest assured we will have the game back up and running for you as quickly as humanly possible later tomorrow.

Arctic Shield
Rogue Company is heading to frozen north this holiday season to prevent the latest in a series of attacks on a cable laying ship! Bundle up and strap in for your drop into our newest map, Glacier which will have the Rogues fighting in both interior and exterior areas for dominance. This update also introduces the newest member of the team, Sigrid. With a ballistic shield and abilities to keep her mobile, she’ll lead the charge and fearlessly assault enemy positions. Learn more about Arctic Shield by reading below!

https://preview.redd.it/i3msr7267g561.jpg?width=2500&format=pjpg&auto=webp&s=2b5e5b744b7af3a9d33d7caad8cf3b309530e791

New Rogue: Sigrid

The newest member of Rogue Company is not only tough but equipped to create new opportunities in the fight. A former special forces operator from Europe, Sigrid keeps her body in absolutely perfect condition and is a fearless rogue who excels at spearheading assaults to punch through enemy defenses. Primary Weapons D40-C SMG S12 Tactical Shotgun Secondary Weapon Warrant
Gadgets:
  • Semtex Grenade
  • Adrenaline Shot
Perks:
  • Evade
  • Shredder Rounds
  • Nimble Hands
  • Tenacity
  • Tracker Rounds
  • Lifeline
Active Ability:
Ballistic Shield: Blocks all incoming damage from the front.
Passive Ability:
Athletic: Immune to slowing effects and moves faster when crouched
Mastery Rewards
Avatar:

https://preview.redd.it/8snkhbq77g561.jpg?width=400&format=pjpg&auto=webp&s=fcd24af66518b9abec82c10fcfd7c3cd97192e2d
Banner:

https://preview.redd.it/0dvhi8397g561.png?width=640&format=png&auto=webp&s=be156680808e9ff7199961938f0b7833dc755e01
Border:

https://preview.redd.it/vg95onhb7g561.png?width=640&format=png&auto=webp&s=9f901f229267dc10794d654dcbdf1c660c4e29c3
Spray:

https://preview.redd.it/23ms9v8d7g561.jpg?width=200&format=pjpg&auto=webp&s=f68c098d0e263fc311415a55488a467537c1424d
New Map: Glacier

https://preview.redd.it/x7qjex1f7g561.png?width=3840&format=png&auto=webp&s=aef1621b55278c1bdd4c2094884c4326710946ee
A cutting edge, fully automated cable laying vessel, the Domain, has been hijacked by Jackal in the Arctic and it's up to Rogue Company to take it back. Glacier features frantic close quarters combat, quick rotations and generous flanking opportunities.

Frigid Haul Event

Happy Holidays from Rogue Company! The holiday season is here and it’s a time of giving! We have a series of gifts lined up for you which can be earned just by playing the game!
Reward 1: Money Bags Spray

https://preview.redd.it/xlvkzkh88g561.png?width=512&format=png&auto=webp&s=8ac40e799e3d5079326e58a43615984ea43010ba
Reward 2: Locked in Border

https://preview.redd.it/qt6ljrv98g561.png?width=640&format=png&auto=webp&s=c2e00cecf71ab4d044876093b7bfd1ea8d3419ad
Reward 3: Hot Cocoa Anvil

https://preview.redd.it/7y5o9dva8g561.jpg?width=200&format=pjpg&auto=webp&s=2d38345a0d838fab729e27de89545a98aa2cb062
Reward 4: Data Pirate Avatar

https://preview.redd.it/1kj3s8ub8g561.png?width=256&format=png&auto=webp&s=63d42b5d4a81194f1f44532a4e885c42ce6c8763
Reward 5: Mistletoe Secondary Wrap

https://preview.redd.it/5j2okp7d8g561.jpg?width=340&format=pjpg&auto=webp&s=4f864e8fc51e9c35ae98c7feb8967ee640c36e3b
Reward 6: GG Spray

https://preview.redd.it/kbpa0d2e8g561.jpg?width=200&format=pjpg&auto=webp&s=00ff1d687471529ae67c7b0c6ca94513333bafb3
Reward 7: InstiGator Talon

https://preview.redd.it/rinqx5ti8g561.jpg?width=500&format=pjpg&auto=webp&s=2f0c51972543a383853f77e9a5ed5bc53f95ab94
Reward 8: Groovy Banner

https://preview.redd.it/1x012s4h8g561.jpg?width=2560&format=pjpg&auto=webp&s=5b1cf790e6a86da6622aec1fbd3e385184191b36
Reward 9: Dirty Falcon Emote
Reward 10: Nutcracker Title

https://preview.redd.it/wc55g7bl8g561.png?width=1282&format=png&auto=webp&s=68a81a13594c02c883114be986680586522f0f25
Reward 11: Frozen Festivities Primary Wrap

https://preview.redd.it/3u4wjezl8g561.png?width=1521&format=png&auto=webp&s=9fb62d8a0ccd84a21d57cf67b24cc0df1b64671a
Reward 12: Mistle-Ro Ronin

https://preview.redd.it/pir1z01q8g561.jpg?width=500&format=pjpg&auto=webp&s=b76269e25ff15a4a5b36414b576d0c48d086deea

Spectator (New!)

In order to better facilitate competitive play and our community based tournaments, we are introducing an early iteration of Spectator mode. In Custom games, you’ll have the opportunity to move between various team members and view their gameplay.

https://preview.redd.it/xxqsjedr8g561.png?width=3551&format=png&auto=webp&s=15c519ed47bcab197252fda13c24a0fb35e98a9b
  • At this time players may only occupy two slots as Spectators
  • When you enter any Custom Lobby, if a slot is available for Spectator, you will see the option to “Become a Spectator.”
  • If you are currently already a Spectator you will see the option to “Become a Player” to move back to one of the available teams
  • Players may be moved by the Host from each team to the Spectator group and vice versa
  • Once in a match you may switch your view between various players via (controller button)/left mouse button to the player of your choice

New Practice Mode (Strikeout)

The Strikeout Practice Mode is now available! Jump in with bots to train, test new strategies, or warm up on any of the currently available Strikeout maps:
  • Canals
  • Icarus
  • Windward
  • Favelas
  • Factory
  • Skyfell
  • Vice
  • Lockdown
  • The Arena

ROGUES

Dima Based on recent performance data, Dima is underperforming as a Rogue and we are making some adjustments to shift him to a stronger position. We have revamped his passive ability and buffed the damage randius of his MIRV projectiles.
  • Burnt (Passive): Enemies hit by explosives are revealed for a short duration.
  • MIRV Launcher inner radius increased from 2.75m to 3.0m.
  • MIRV Launcher outer radius increased from 4m to 4.5m.
  • Fixed an issue where sometimes the MIRV Launcher grenade would collide with objects.
Fixer
  • Increased ability activation sound volume and range.
  • Increased ability expiring sound volume and range.
Gl1tch
  • Fixed an issue that was preventing Gl1tch from hacking the APS device successfully
Phantom
  • The Nano Smoke ability will now block Fixer’s Thermal Vision.
  • Fixed an issue with the LR15 that was causing it to fire slower than intended
Scorch
  • Reduced the sound range on her ability.

WEAPONS

A3 Salvo (Scorch)
  • Reduced time between bursts but retained the same fire rate
Arbitrator (Scorch & Anvil)
  • Fixed an issue where Pellet Spread Accuracy was inconsistent at various levels.
MX-R (Dahlia, Trench)
  • Fixed an issue where the Base and Level 1 Upgrade had the incorrect range.
MLX Maw (Anvil)
  • Slightly reduced the maximum Bloom.
LMP-X (Gl1tch)
  • Increased Falloff Damage
LR15 (Phantom)
  • Fixed an issue where her un-scope speed was inconsistent at different upgrades
SKL6 (Chaac & Glitch)
  • Fixed an issue where Pellet Spread Accuracy was inconsistent at various levels.
Tyr (Fixer)
  • Fixed an issue where this rifle didn’t have constant damage falloff.

GADGETS

APS (Trench and Anvil)
  • Level 1 upgrade now increases the max count from 1 to 2.
  • Level 2 now increases durability and detection radius.
C4 (Talon, Anvil, and Fixer)
  • Slightly increased throw distance at all levels.
Tripmine (Saint)
  • Damage was increased from 100 to 125.

Perks

Cloaked
  • Players with cloaked now show up “cold” when Fixer uses Thermal Vision.
Nimble Hands
  • Fixed an issue where the Weapon Swap Bonus Speed was slower than intended.

Maps

The team has spent time extensively reviewing The Arena map for performance and crashing issues. We believe this map should provide a better experience and it will be available with this update.
Made various bug fixes, collision adjustments, and object fixes to the following maps:
  • High Castle
  • Lockdown
  • Factory
  • Skyfell
  • Favelas
Canals
  • Added spawns on the Defender side of the map to the Warship.
  • Fix an issue where the camera could see through various walls.
Icarus
  • Reduced a sightline from A site to half wall.

https://preview.redd.it/m18kcidz8g561.png?width=1476&format=png&auto=webp&s=e29288e77f2d4c1096673ae92f164e303cfac3eb
  • Moved the cover near half wall to fix the sight line to B site.

Lockdown
  • Adjusted the location of the Tower site in Strikeout to be larger and have area at ground level
Vice
  • Added cover to the street.
  • Removed mantle wall between mid and street.
  • Add additional cover around A Site.
  • Add cover around B Site.
  • Raised fountain cover to correct height in the mid area.
  • Add back the zip line from the attacker beach head to Cafe to balance out the attacker side.


Windward
  • Moved B site away from the zipline to prevent attackers from defending the bomb on near the starting point
  • Attackers can now plant bomb on both sides of the blue building on B Site.

  • Reviewed and adjusted Strikeout spawnpoints
  • Fixed a ledge in Windward players were not meant to climb on to
  • Players can no longer see name plates through the Church windows.
Bug Fixes (Collision, OOB volumes, Navmesh, Prop adjustments)
  • High Castle
  • Lockdown
  • Factory
  • Skyfell
  • Favelas

GAME MODE

General
  • Fixed an issue where assists were rewarding more cash than desired.
Strikeout
  • Spawn immunity is no longer cancelled when shooting.
  • Spawn immunity has been reduced from 5 seconds to 4 seconds.
  • Assists now give $500.
Extraction
  • Hacker Bonus cash increased from $250 to $500.
  • Counter Hacker bonus cash increased $250 to $500.
  • Down cash increased from $500 to $1000.
  • Assists now give $500.
Demolition
  • Down cash increased from $500 to $1000.
  • Assists now give $500.
  • Suicides now deduct $500.

Aim Assist

  • We’ve reduced the strength of Aim Assist for players using a Controller on PC. All other platforms remain the same.
Rogue Mastery:
  • Added a new Mastery Reward preview screen

https://preview.redd.it/4d85566v8g561.jpg?width=927&format=pjpg&auto=webp&s=5f7b594b35a83b88f57d0c9936d5484464baee99
  • New Titles are available at Rank 10!
    • Anvil - Indomitable
    • Chaac - Seeking Redemption
    • Dahlia - Tactician
    • Dallas - The Cowboy
    • Dima - Bombastic
    • Gl1tch -1337
    • Lancer - Influencer
    • Phantom - Headhunter
    • Ronin - Rookie of the Year
    • Saint - Good Samaritan
    • Scorch - The Brooklyn Burna
    • Sigrid - Fearless
    • Talon - Underworld Enforcer
    • The Fixer - 20-20 Vision
    • Trench - Heart of the Team
    • Vy - Toxic
  • Updated Rogue Mastery frame progression (frame updates at Mastery levels 1, 5, and 10)
  • Added new level 10 mastery reward (Title)
  • Added new Awards for mastering 5, 10, and 15 Rogues.
  • Added new statistic, Rogues Mastered.
  • A Rogue Mastery screen has been added allowing you to see all available rewards.
  • Improved the outline effect on ally and revealed character models
  • Improved healthbar feedback when a player takes damage or is in the downed state.
  • Added a flashing yellow overlay to emphasize when a player is affected by spawn immunity.
  • Fixed a bug when a player's gadget slot was affected by the jamming ability.
  • Rearranged and updated several UI elements on the main lobby screen for added contrast.

UI:

  • Rogue portraits will now display on the Scoreboard
  • Rearranged and updated several UI elements on the main lobby screen for added contrast.
  • Updated gamepad prompts for the Xbox controller

Quality of Life:

  • Improved lighting in the Main Lobby
  • Players may now adjust the color of their crosshair via the settings
  • Reduced the size of the HUD objective message text
  • When Auto Pick-up is enabled, melee weapons will not automatically be picked up.
  • Ally name colors have been changed from Blue to White
  • Introduced new Player Identity item type - Titles

Bugs:

  • A bug with players receiving double elimination cash for assists has been fixed
  • Inviting a player to a Custom Lobby with no available slot should no longer prevent players from queueing from other matches.
  • Fixed an issue that caused characters to glow if The Fixer died while using his Thermal ability
  • The Perky award should now be available when purchasing 3 perks in a single match
  • Fixed an issue where a player could get stuck joining a match and freeze
  • Fixed a crash that was caused when happened after joining a party
  • Players can no longer place the bomb on top of an APS
  • Fixed an issue where players rejoining a match would not correct back to voice channels correctly
  • Players should now be able to shoot through barbwire
  • Fixed an issue with scoreboard spacing that would prevent players from being able to report, ignore, etc… a selected player.
  • Player is unable to open player options of a teammate whose position is swapped with the player in scoreboard.
  • Fixed an issue where damage numbers would sometimes not appear
  • Fixed an issue that would open the Scoreboard when you used Sprays and Emotes
  • When your Gadget is hacked, this effect should no longer persist into the next Round
  • Disconnecting before halftime and reconnecting after halftime will no longer reward additional cash
  • A gap is observed between the disabled elevator frame and the wall next to it. (Arena)
  • Players are no longer able to climb on a tree in the Arena map
submitted by HiRezRadar to RogueCompany [link] [comments]

Preliminary patch notes for 12.8 patch!

Added:
New equipment:
New weapons and weapons parts:
Quality of Life changes:
Optimization
AI improvements
Fixed:
Changed:
The 12.8 patch will NOT be on this week! Need to polish everything!
submitted by trainfender to EscapefromTarkov [link] [comments]

0.12.8.9457 Content Discussion and Questions Megathread

https://forum.escapefromtarkov.com/topic/139581-patch-notes-for-01289457/
Please post all questions related to the new update in this thread.
NOTE: There will be no wipe with 12.8
Added:
New equipment:
New weapons and weapons parts:
Quality of Life changes:
Optimization
AI improvements:
Fixed:
Changed:
submitted by bobbypower to EscapefromTarkov [link] [comments]

Release Notes - Beta 1 r0.23

New Features
Improvements
Gameplay Balancing/Changes
Bug Fixes
Known Issues
submitted by Forodrim to DualUniverse [link] [comments]

Mini-ITX DIY NAS - 76TB (raw)

Hello DataHoarders!

I would like to share my dream (I think) DIY NAS setup.
Before I start - I know there are dedicated storage solutions, like Synology, QNAP, Asustor, TerraMaster and many others.
But I want flexible, highly scalable solution that's independent from hardware vendor I think best choice is build own storage system.
The trigger for this project was second-hand 8-bay Synology DS1815+ failure, which has died on me before last Christmas.
I was very upset after immediately loosing access to 30TB data. Even having HyperBackup backups it was not so easy to recover.
I'm also very limited by upload speed of the main link (1Mbps), which exclude all cloud backup providers. The only solution for me is offline storage.

I got Calc Sheet open, made some calculations and have ordered following parts (almost all of them - used, to reduce costs):
SilverStone SST-DS380
AMD Ryzen 5 PRO 4350G
ASUS ROG Strix B550-I (Mini-ITX, Ryzen, PCIe 4.0, Intel 2,5 Gbit/s-Ethernet, 2x M.2)
Patriot 16GB 3600MHz Viper 4 Blackout CL17 (2x8GB) - non-ECC memory
Corsair SF600 600W 80 Plus Platinum - SFX PSU
LSI SAS 9211-8i 6Gbps 8-port PCI-e SAS/SATA
2 x mini SAS SFF-8087 - 4x SATA 0,5M cables
Plugable 2,5 Gb USB C / USB3 Ethernet Adapter
at around 70% total cost of brand new Synology DS1821+, of course excluding parts I've already had on hand.

For the storage I have few-years old disks:
1 x 240GB Patriot NVMe for the system
4 x 6TB - WD Reds EFRX family
and 4 pretty new disks:
2 x 12TB - server grade Toshibas
2 x 14TB - WD "whitelabels" shucked drives
which gives ~76TB total raw space.

The case.
SilverStone SST-DS380 is able to fit 8 x 3,5"/2,5" hard drives in hot-pluggable caddies and also 4 x 2,5" drives inside the case. Caddies have screws, tools needed.
With 2 x NVMe onboard ITX motherboard this gives me a total of 14 supported storage devices with mixed storage tiers: NVMe, SSD, HDD.
SilverStone has backplane compatible with both SAS and SATA drives, there are 2 connectors to each port on the backplane. It requires only 1 x Molex and 2 x SATA power connectors for all 8 drives.
As You can notice, You can easily workaround 3,3V pin issue by just putting unsupported drives into right bays. Nice catch.
The backplane has 2 x 3-pin fan connectors - unmanaged. Fans are included in the case - 2 x 12cm.

The heart.
The build is focused on minimalized space usage, so there is also limited space inside the case. That's why it requires special components: Mini-DTX / Mini-ITX motherboards and SFX / SFX-L PSUs.
I choose ASUS ROG Strix B550-I becase it was on good deal, it supports AMD Ryzen™ 5000 Series/ 4000 G-Series/ 3000 Series Desktop Processors, up to 64GB with optional ECC Memory. It has also modern 2,5Gbps NIC onboard and because LSI controller sits in the only available PCI-Ex slot it's the only network interface that can be used.
Generally I was using CIFS, NFS and iSCSI shares, so the maximum used bandwidth was around 2Gbps. Now I'll get a little "upgrade" using single 2,5Gbps NIC - this is theoretically 312,5MB/s each direction with full duplex.
For the client I've ordered cheap Plugable 2,5Gbps USB Ethernet NIC, which has drivers available for modern Linux OSes and all Windows versions. It's known to work even with QNAP/Synology devices after some tweaking.
AMD Ryzen 5 PRO 4350G was the only available CPU with GPU supported by this board, I had no choice at the moment of order. It works pretty well.
For memory I've just reduced memory in my main gear, amount of memory has never been the problem. I think Ryzen 5 4350G doesn't support ECC memory either.
For I/O backend I choose cheap LSI SAS 9211-8i 6Gbps 8-port PCI-e SAS/SATA card, which was recommended for FreeNAS builds as it supports IT mode. The card was long enough to partially interfere with one of disk bays in the case, however I've just removed plastic cover from disks cage and it fit.
For CPU cooler there is low-profile Noctua NH-L9a-AM4, which was ordered for planned 1U setup, which wasn't ever built.
This setup can easily go up to 1.7GB per second substained bandwidth: https://imgur.com/a/Fmn7Zx4, probably way more with faster drives.
NIC performance measured by iperf3 shows around 310MB/s between NAS and virtulized client, which is enough for this usage.
Power settings were set to spin down all disks while not in use to save power and reduce heat and noise.

The assembling.
Yeah.. fitting this inside this small case can be tricky, but not impossible. Plan cabling accodrinaly, test if all fans spins. Install latest BIOS and then insert disks and proceed OS install.

The software.
I'm Linux fan, so I'm running Debian bullseye/sid as my hypervisor and the latest OMV (at that moment) version 5.5.11.
Bare 5.5.11 installation media is missing driver for my motherboard, so I had to workaround it using Debian testing branch for hypervisor.
LSI controller is passthrough to VM, which has direct access. I couldn't pass onboard SATA controller as it shares IOMMU group along with other devices.
For storage configuration I choose SnapRAID dual parity + two MergerFS pools - one encrypted, other not. SnapRAID tasks were: diff each 24h, sync each 4h.
BTRFS filesystem for: host OS drive, SnapRAID data drives. EXT4 filesystem for two parity drives. Up to 2TB additional data can be added to parity drives per each drive, without protection ofc, let's say iSCSI shares.
This was working fine, I've even moved all the data, when..

The mistake.
I made huge mistake by not flashing the controller to the IT mode, which resulted in two serious data loss incidents, You can see more detail there and there:
https://www.reddit.com/OpenMediaVault/comments/kp01do/controller_stalled_partially_disconnected_disks/
https://www.reddit.com/Snapraid/comments/kx5xpd/snapraid_dealing_with_controller_failure/
The second mistake I made I choose BTRFS instead of EXT4/XFS, which I think magnituded the disaster result.
The end result from first data loss event was re-format of 3 data disks and restore from backup.
The end result from second data loss event was 2 lost data disks 3 lost data disks, btrfs restore and re-format as I had no backup of this data any longer.
Currently, there are still some aftermatch tasks ongoing (snapraid fix / check / diff / sync), but it seems snapraid fix was able to recover missing data, except metadata (permissions, filestamps etc).

The advices.
  1. You may not survive controller stuck/stall/fail or server crash while running BTRFS on multiple drives. Have verified backups.
  2. Test before deplying in production, even for own data; take Your time (10d+) before purging backups.
  3. SnapRAID is way faster than MDADM RAID5/6 and unRAID parity for large drives, as it only calculates parity on user request (eg. after adding new data), but it doesn't protect in realtime
  4. You can protect mixed setups (eg. LVM + MDADM, or ZFS pool) as soon as Your parity drives are largest size in the pool
  5. You can still salvage data even if disaster occurs
  6. Once written, parity data is Your "point zero" to which You can roll back to
  7. HOST
/etc/modprobe.d/mpt3sas.conf
blacklist mpt3sas
/etc/default/grub
GRUB_CMDLINE_LINUX_DEFAULT="quiet amd_iommu=on vfio_iommu_type1.allow_unsafe_interrupts=1 pci-stub.ids=1000:0072"
  1. VM
/etc/default/grub
GRUB_CMDLINE_LINUX_DEFAULT="quiet pci=realloc=off mpt3sas.msix_disable=1"
  1. OMV VM recovery while root FS is in read-only mode:
mount -o remount,rw /
systemctl --state=failed
start all failed services with:
systemctl start anacrym
systemctl start chrony
systemctl start e2scrub_reap
systemctl start nmbd
systemctl start smbd
systemctl start openmediavault-cleanup-service
systemctl start openmediavault-engined
systemctl start php7.3-fpm
systemctl start systemd-resolved
systemctl start systemd-update-tmp
systemctl start nginx
systemctl start openmediavault-cleanup-monit
remount all missing devices:
mount /srv/dev-disk-by-label-XXXX

Q/A:
Q: Have You lost any data in these incidents?
A: There were signifiant damage to my files, so yes.
btrfs scrub status /srv/dev-disk-by-label-dataxxx1 scrub status for 90dfbea4-xxxxxxxxxxxxxxxxxxxxxxxxxxxxx scrub started at Sun Jan 3 05:56:08 2021 and finished after 11:37:38 total bytes scrubbed: 5.30TiB with 32 errors error details: csum=32 corrected errors: 0, uncorrectable errors: 32, unverified errors: 00 btrfs scrub status /srv/dev-disk-by-label-dataxxx2 scrub status for f1757040-xxxxxxxxxxxxxxxxxxxxxxxxxxxxx scrub started at Sun Jan 3 05:56:10 2021 and was aborted after 00:29:13 total bytes scrubbed: 284.00GiB with 6694 errors error details: csum=6694 corrected errors: 1049, uncorrectable errors: 5645, unverified errors: 0 
However, SnapRAID seems still to able to recover from this situation:
snapraid check -d /dev/sda1
100% completed, 32029483 MB accessed in 27:14 111558 errors 111556 recovered errors 0 unrecoverable errors Everything OK 
snapraid check -d /dev/sdd1
100% completed, 32084322 MB accessed in 27:21 0:00 ETA 2 errors 2 recovered errors 0 unrecoverable errors Everything OK 
the clue was to salvage all possible data (btrfs restore) and use SnapRAID fix (snapraid fix) to repair damaged files before next SnapRAID sync.

Q: Was SnapRAID able to show which files are damaged?
A: Yes:
snapraid check -a -d datadisk1 --log snap-check-sda.log
Self test... Loading state from /srv/dev-disk-by-label-data1/snapraid.content... UUID change for disk 'datadisk1' from '1a8d2d6f-xxxxxxxxxxxxxxx' to 'c6a68f33-xxxxxxxxxxxxxxx' Filtering... Using 6044 MiB of memory for the file-system. Initializing... Hashing... damaged borg/omvbackup/backup-omv-01-jan-2021_00-00-01.fdisk damaged borg/omvbackup/backup-omv-01-jan-2021_00-00-01.grub damaged borg/omvbackup/backup-omv-01-jan-2021_00-00-01.grubparts damaged borg/omvbackup/backup-omv-01-jan-2021_00-00-01.blkid damaged borg/omvbackup/backup-omv-01-jan-2021_00-00-01.packages damaged mypersonalmovies/tempwork/CAM_2/09550782.AVI damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0711_225309_001.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_195341_062.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0711_224851_052.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0711_223351_049.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0711_223851_050.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0711_224351_051.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_192841_057.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_195841_063.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_201011_011.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_201841_067.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_211511_024.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_202511_014.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_203511_016.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_204511_018.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_205011_019.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_210011_021.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_210511_022.MOV damaged mypersonalmovies/tempwork/CAM1/someevent/xxxx_0713_211841_079.MOV damaged mypersonalmovies/tempwork/CAM_2/07420837.AVI damaged mypersonalmovies/tempwork/CAM_2/09580727.AVI damaged mypersonalmovies/tempwork/CAM_2/08480241.AVI 

Q: Is the new case larger than DS1815+?
A: Yes, but not much. They're pretty similar in terms of dimensions.

Q: Power bill?
A: Much Higher! Idling at 111W. Pay for the performance, or pay for perfect fit.

TODO
  1. Protection againsts ransomware (automate snapshots on filesystem level)
  2. Offsite backup (rsync? rsnapshot? rclone? btrfs send/receive?) with encryption/compression
  3. Automate SnapRAID mainteance tasks more intelligent
  4. iSCSI performance via 2,5Gbps
submitted by HeadAdmin99 to DataHoarder [link] [comments]

12.7 PATCH NOTES

Dear Escapers!
We are glad to present you the preliminary patch notes for the 0.12.7 patch!
---
Added:
---
• Customs expansion (expansion of industrial area, construction site, added many new explorable buildings, stationary weapons, new location for Reshala spawn etc.)
• Added new scav boss - Sanitar.
A former doctor, he worked in the health resort "Lazurny bereg", and before that in the TerraGroup laboratory. After the events that happened in Tarkov, he gathered a gang with former colleagues and operates on the "Shoreline". Actively uses professional skills in combat, quickly healing himself and the gang members. He uses various stimulants and medications, including those of his own production. He can quickly perform surgery by pulling out a bullet or applying a tourniquet on the field. Sometimes he is loyal to the Scavs and can leave a couple of first-aid kits or other medical supplies for his own group members on location
• New quests on Shoreline
• System for reporting suspicious players, unacceptable nicknames and game bugs abusers (on the post-match screen)
Improved AI behavior:
• Bots can pick up items now
• Improved AI behavior when they see bodies
• Bots now can pick up a second firearm from bodies
• AI now can greet each other or player scavs, showing their peaceful intentions
• Bots will eat\drink while in peaceful mode
• AI will perform a mag check when in peaceful mode
• Bots can check someone for friend or foe by aiming at him for some time, if they’re not sure of one’s intentions
• Bots will sprint while patrolling if they consider the spot being dangerous
• AI will be able to storm the player as a group, if he’s holding position and attacking them
• AI will try to avoid dangerous places
---
New weapons:
---
• FN GL40 Grenade launcher
• Mossberg 590A1 Shotgun
---
New ammo:
---
• .366 AP-M
• .45 ACP Hydr-Shock
• 9x19 mm QuakeMaker
• 9x19 mm 7N31
• .45 ACP Lasermatch FMJ
• .45 ACP AP
• 7.62x51 mm M993
• 40x46 мм M381 HE
• 40x46 мм M386 HE
• 40x46 мм M406 HE
• 40x46 мм M433 HEDP
• 40x46 мм M441 HE
• 40x46 мм M576 buckshot
---
Added new stimulants:
---
• 3-(b-TG)
• L1 (Noradrenaline)
• P22 (Specimen 22)
• AHF1-M
• Meldonin
• "Obdolbos" cocktail
• M.U.L.E
• Added an additional icon for the network connection status in case of high packet loss
• In the container slots window, the container tag is now displayed in the header
---
Iteration of improving and reworking the skill system:
---
New skill "Surgery"
• Reduces HP penalty for surgery
• Improved surgery speed
• (Elite) No HP penalty for the restored body part
• (Elite) Maximum increase in the speed of surgery
New skill "Aim drills"
• Increase of the aiming speed
• Decrease the volume of aiming
• (Elite) No hand shaking at any stamina value, first 2 seconds after aiming
• (Elite) Reduced hands shaking during tremor and fracture, the first 2 seconds after aiming
Rework of the “Strength” skill
• Increase all weight limits
• Increase the speed of the sprint
• Increase the jump height
• Increase the strength of the grenade throw
• Increase the strength of a melee attack
• (Elite) The weight does not take into account the weapons on the sling and on the back
• (Elite) Melee attack can be stronger than usual
Rework of the "Endurance" skill
• Increased feet stamina
• Reduced stamina consumption for jumping
• Increased holding breath time when ads
• Increased the speed of breath recovery
• (Elite) Maximum increase in breathing recovery rate
• (Elite) Breathing is no longer dependent on energy
• (Elite) Increased stamina reserve
Various fixes in old skills
• Added 5 HP to the health of “Chest” zone (from 80 to 85)
---
Optimization:
---
• Optimized the rendering of decals
• Fixed freezes that happened when the sound of thunder or the sound of grenades exploding was played
• Optimized the performance of the game server
• Fixed an issue with killing the boss of a group of raiders who appeared on the scene after interacting with the trigger was leading to errors on the server
• Minor optimizations on the first shot or hit
• Optimization of hideout sounds
• Fixes of errors that could potentially lead to different freezes
---
Fixed:
---
• Iteration of fixes and corrections in UI
• Bug with the PostFX menu that remains on the screen after closing the settings
• Bug playing the sound of contusion if the sound is turned off in the settings
• Bug of jerky animation of shooting weapons in the Hideout shooting range
• The passage of raiders on the laboratory through the doors
• A bug that allowed you to quickly move when constantly tapping the "Run" button when overweight
• AS VAL with the handle adapter "Rotor 43" is now impossible to fold
• Inability to exit the location via the paid exit “Car”, if you reconnect at the start of the exfil timer
• Bug with throwing away the magazine when reloading the weapon via the context menu
• Error 228 when receiving items from an expired email
• Formulas for calculating prices for items with its resource and its commissions
• After the reconnect, the equipment that was not searched become searched
• The sound of the visor on/off remained at one point, and does not follow the character
• Bug that wouldn't block buttons on the bottom panel after reconnecting as a Scav
• Interface block if you go to the “Map” screen without a map
• Bug when the "Receive all" button opened only the first and last message with items
• Various bugs with switching the sound from “outdoor " to "indoor", and back, when reconnecting
• Bug of not blocking an item after it was added to the merchant's sales table
• Cartridges from packs of cartridges found in raid now have the status " found in the raid”
• Error when studying items from the scav box
• Fixes in the flea Market
• The search will be updated if you delete and add an item to the wish list
• Loss of a player's nickname and rating from the offer line after applying filters
• The “search by item" option now resets the selected filters
• Bug displaying the loading spinner on top of the list of offers
• The mount without the “Found in raid" label ceased to be semitransparent (blocked) in the selection of the item for the offer, if you put and remove the mod on it
• Bug when the merchant's avatar was flattened
• Incorrect tag behavior on marked items for a flea market offer if you select multiple items from the container, closing and opening the container
• Horizontal scrollbar on the product sales screen
• Bug when the player couldn't put 2 identical weapons on the flea market if one of them was included in the starter kit for pre-order
• Error 1508 - You send bad items- when putting an empty pack of cartridges on a flea Market
• Bug, when for buying through a flea market goods from npc merchants needed items found in raid
Fixed in weapon presets
• Displaying the indicator “you have mods to build” when there are no mods for the build in the stash
• Bug when the build could have been built with the wrong mod that was not in the preset
• Weapon disassembly bug if you build the same preset twice with the same weapon
• Ability to select items that are blocked for purchase, via the presets by clicking the button “Select all”
• Packs of items are no longer displayed in the purchase lists of preset mods
• The purchase lists of presets no longer display items the player's own offers
• Added an error about lack of space when purchasing preset mods
• Bug when opening presets through the lower panel that caused the game client to freeze
Fixed in the hideout
• Various fixes in the bitcoin farm
• White authorization screen if you improve the pre-order version while in the hideout
• Bug when it was possible to install a filter with zero resource in the “Water collector” and it could not be uninstalled
• Calculation of fuel consumption time in the “Generator " zone
• Bug duplicating the canister icon, when selecting a canister, in the “Generator" zone
• Various bugs in group chat
• Bugs with the discharge of weapons in the stash
• Incorrect position of the fire mod pin and the turn of the barrel of the PPSH
• Visual bug for displaying a zero bonus in the base level zones in the Hideout
• Visual bug with the availability of time selection before the raid on the Laboratory screen
• A bug where the player could spawn outside the location
• Spamming error NullReferenceException: MuzzleManager
• An error that occurs every time after treatment or getting a fracture
• "Failed to create device file" error that occurs during client downtime
• Errors when assigning voice commands
• Spamming error when a large number of bots are active in the offline mode
• Various errors while loading in raid
• Various bugs and issues with Customs location
• Various bugs and improvements related to AI
• Fixed a bug when bots didn't follow a grenade throw with a voiceline
• Fixed a handful of bugs related to bots getting stuck
• Fixed a bug where a Gluhar would not react to a killed in the head ally
• Fixed a bug when bots tried to heal a blacked out body part
• Bots are now able to treat debuffs on blacked out body parts again
• Fixed a handful of bugs with bots knocking out doors
• Other AI related bug fixes and improvements
• Various localization fixes and improvements
• Other minor bugs and issues
---
Changed:
---
• Now it is possible to examine items from the construction requirements screen in the Hideout
• Added displaying the time before the bleeding effect disappears in the stash
• Now if you are not matched to the raid within 45 minutes, the search will be canceled
• Updated SV-98 animation, hold, new animations when entering and exiting a sprint, new hold in the menu and on the loading screen
• Updated PPSH animation, hold, and new animations when entering and exiting a sprint
submitted by lordwerneo to EscapefromTarkov [link] [comments]

Subreddit Stats: walkingwarrobots top posts from 2021-01-01 to 2021-01-30 00:25 PDT

Period: 28.56 days
Submissions Comments
Total 998 14615
Rate (per day) 34.95 474.83
Unique Redditors 337 1039
Combined Score 33918 32868

Top Submitters' Top Submissions

  1. 1652 points, 25 submissions: _summoning_
    1. 🍕🍕🍕 (199 points, 22 comments)
    2. 🐮 (184 points, 52 comments)
    3. 🦅💥🦅💥🦅💥👽 (159 points, 38 comments)
    4. OX MINOS 🐮 (150 points, 80 comments)
    5. Don’t fear the Hawks 💨💥💨 (115 points, 43 comments)
    6. How to deal with them all 🔊💥🔊 (101 points, 50 comments)
    7. Demeter (75 points, 54 comments)
    8. Thanks, Stan! 🤘 (68 points, 31 comments)
    9. Matchmaking? (60 points, 29 comments)
    10. After Jaeger, it’s the most useless bot among the new ones. Thoughts? (59 points, 59 comments)
  2. 1088 points, 34 submissions: Hellogillyface
    1. A short preview of something I’m currently working on (103 points, 31 comments)
    2. Cursed Schutze (84 points, 15 comments)
    3. My First MK2 Item!!!!!!!!!!!! :) (83 points, 20 comments)
    4. Riding an enemy Nodens right before match wins, yes I’m back into the game (65 points, 6 comments)
    5. Amazing. (64 points, 18 comments)
    6. Everyone hates Scorpions (59 points, 19 comments)
    7. This defenseless Fury... (58 points, 5 comments)
    8. Evolife vs DSC (46 points, 28 comments)
    9. Thank you Reddit! (I’m going to build pulsars) (37 points, 17 comments)
    10. A teaser? Red circle: Zenit before remastered. Blue circle: Zenit after remastered (35 points, 4 comments)
  3. 1042 points, 32 submissions: james_barr14
    1. You have been blessed with a cookie from the cookie giving cossack (197 points, 26 comments)
    2. Idk how this happened. (107 points, 22 comments)
    3. Who remembers when falcon had 2 medium wepons? (92 points, 25 comments)
    4. Apparently if nightingale activates it's ability under an aurther, you get a jumping aurther. (72 points, 20 comments)
    5. I could of got a devastator, but I got a skin for a robot I'll only get in my dreams. (66 points, 15 comments)
    6. Ah, I see pixonic is trying to milk hawk for money one last time. (54 points, 7 comments)
    7. XDDDDDDDDD (39 points, 11 comments)
    8. GET YOUR DAILY DOSE OF WR MEMES HERE (34 points, 8 comments)
    9. Good? (34 points, 10 comments)
    10. I'm gonna cryo myself to sleep tonight (get it? Cry-o?) (34 points, 8 comments)
  4. 981 points, 11 submissions: epic-drew16
    1. Its all done. (179 points, 49 comments)
    2. The Jager is all done. (167 points, 30 comments)
    3. See everything new. (124 points, 25 comments)
    4. The Jager is all done (102 points, 13 comments)
    5. So you guys voted on what titan I should 3-D print next, and after many hours, it is here. (98 points, 62 comments)
    6. What do you think? (96 points, 32 comments)
    7. You said to do it, so I did. (65 points, 17 comments)
    8. It’s all done. (61 points, 21 comments)
    9. Some people have been asking me to start posting it on my YouTube channel. So if you’re interested, my YouTube channels and description. (41 points, 9 comments)
    10. 3-D printed ravana on eBay (27 points, 17 comments)
  5. 802 points, 17 submissions: Playgamer3000
    1. LEGO Nightingale robot with surgeon paint job by u/k_vn_vl (130 points, 26 comments)
    2. The third (I believe so) LEGO Shell robot in a micro size (118 points, 9 comments)
    3. LEGO Shell instructions release (92 points, 2 comments)
    4. WR Remastered Test should have a different icon than WR Live - change my mind (66 points, 13 comments)
    5. LEGO Atomizer instructions release - download link in comments (64 points, 3 comments)
    6. I wasn't ready for this meme monday so here's a quickly made meme instead (57 points, 14 comments)
    7. Magnums do fine :D (WIP) (56 points, 5 comments)
    8. Guess who's back with another amazing LEGO bot! (50 points, 8 comments)
    9. Guess the LEGO bot I'm currently working on! (31 points, 19 comments)
    10. A Hellburner from polymer clay made by me (26 points, 11 comments)
  6. 779 points, 25 submissions: JFSoul
    1. Reddit January 2021 Typhon, Hawk, Jaeger, and Quarker Giveaway (115 points, 99 comments)
    2. META 6.7 Report (January 2021) (81 points, 59 comments)
    3. 13,000 Members (80 points, 35 comments)
    4. Pixonic Developer Comments on Why No Trade System (66 points, 34 comments)
    5. Lead Pixonic Developer on Reporting System and META Balance (31 points, 40 comments)
    6. Weapons Progression Chart (30 points, 15 comments)
    7. Ideas & Feature Requests (January 2021) (28 points, 44 comments)
    8. choose the default paint job for Demeter! Vote for Option 1 or Option 2 (28 points, 15 comments)
    9. Real Money Spending Guide (January 2021) (27 points, 15 comments)
    10. Know Your Role (26 points, 17 comments)
  7. 700 points, 15 submissions: Warcraftisgood
    1. Cossack Offers A Hand in FFA (152 points, 39 comments)
    2. Favourite robot in game, took exactly a month. Not OP, but fun. (118 points, 69 comments)
    3. In game stats: dead (112 points, 31 comments)
    4. Holly shell (106 points, 27 comments)
    5. Hawk! Thanks JF :D (27 points, 5 comments)
    6. Excellent deal right here: (24 points, 15 comments)
    7. Its not impressive that I got this weapon, but it IS impressive that I got it 100% through the league chests. No workshop. (24 points, 7 comments)
    8. SHELL GIVEAWAY ON YOUTUBE!!! (21 points, 8 comments)
    9. When is Serious Sam's voice going to be replaced by the normal Kill, Double Kill voice? (21 points, 17 comments)
    10. Will hawk still be viable/meta after nerf? (21 points, 19 comments)
  8. 671 points, 12 submissions: 3xploit_
    1. FFA: supportn't at its finest (109 points, 6 comments)
    2. Silver rewards are too low. Top damage, healing, 9 beacons captured, yet I only get 408,200 silver. I'm being underpaid. (102 points, 18 comments)
    3. Shell yeah! First roll in the 200 crate (88 points, 18 comments)
    4. Crates in the next EvoLife event will only cost half as much, with 50, 100, and 200 crates (81 points, 65 comments)
    5. Step-Fenrir what are you doing? (67 points, 13 comments)
    6. Sometimes FFA gets weird. One match I found four Leos just hanging in the center of Canyon like if there's a giant peace treaty. (44 points, 13 comments)
    7. Splash damage on rockets and flamethrowers should be increased (40 points, 14 comments)
    8. Sonic weapons should temporarily disable repairing instead of permanently removing reparable damage. (35 points, 11 comments)
    9. Medals should be added back to the game (30 points, 3 comments)
    10. Vortex and Thermite should deal splash damage (30 points, 11 comments)
  9. 667 points, 17 submissions: QuirkyTitle1
    1. Ah yes. Matchmaking memes again (129 points, 8 comments)
    2. Decided to make a meme about matchmaking since y’all are complaining so much (124 points, 24 comments)
    3. A meme to (hopefully) brighten up your day :) (66 points, 30 comments)
    4. Wait that’s illegal (66 points, 37 comments)
    5. Needed a cryo which was one of the cards. I don’t know wether to be happy or sad (41 points, 23 comments)
    6. deep breath PIXO PLS LET US PRODUCE COMPONENTS FASTER (31 points, 17 comments)
    7. 1. Open chest and get viper 2. Open another chest and get cryptic fenrir 3. Flex my 2 puny fenrirs (28 points, 33 comments)
    8. Lol (26 points, 2 comments)
    9. The most depressing list of all time: as we were getting a beacon (25 points, 1 comment)
    10. Imagine getting living legend as a raven in diamond (24 points, 34 comments)
  10. 618 points, 21 submissions: IntelligenceWR
    1. The legends :( (156 points, 51 comments)
    2. It has happened at least once, hasn't it? (150 points, 10 comments)
    3. Woah, why so much silver to upgrade??? I know they are some good modules, but they need to decrease the amount of silver needed to upgrade... (44 points, 29 comments)
    4. Change my mind (28 points, 8 comments)
    5. Can somebody explain to me why the frick does this Fury have an Ion? (26 points, 11 comments)
    6. Oh don't mind me just giving a ride to a Nightingale (19 points, 4 comments)
    7. The Nebula seems to power-up that Natasha's Experimental Spark (18 points, 2 comments)
    8. We and this Nodens cmade clear we want the same thing; HEAL TEAMMATES! (17 points, 12 comments)
    9. I think my Falcon broke an arm, or two... (16 points, 1 comment)
    10. Propably the only one who likes 2020 XD (15 points, 2 comments)
  11. 543 points, 11 submissions: SomethingIdkname
    1. i did it. after tons of grinding and winning gold from chests, i finally got enough for my fifth hanger slot! (154 points, 36 comments)
    2. saving up gold for my fifth hanger slot, wish me luck. (81 points, 11 comments)
    3. OH MY GOD I CANT STOP LAUGHING (73 points, 26 comments)
    4. I finally made Mender! (71 points, 38 comments)
    5. I made a full AtomizeQuarker setup for my invader just from prizes! (64 points, 11 comments)
    6. Well well well who would expect this to be on my mender (21 points, 5 comments)
    7. did i spend a bit too much silver into these weapons? (20 points, 19 comments)
    8. I call this the insta-win (17 points, 0 comments)
    9. i have this falcon with a 5%+ durability skin in my inventory and i no longer have a use for it should i sell it for silver or build better weapons for it? (16 points, 13 comments)
    10. this is actually is a pretty good deal (16 points, 6 comments)
  12. 525 points, 4 submissions: sufoalmighty
    1. That annoying suppressing, locking and freezing rat bot is love. (170 points, 20 comments)
    2. Just why would you do that to your own team? (149 points, 49 comments)
    3. MM has no chill (144 points, 15 comments)
    4. Jan 2021 (top) vs June 2020 (bottom). A whole lot of grinding and $12.33 later. (62 points, 44 comments)
  13. 511 points, 21 submissions: Terminator_WR
    1. Introducing Demeter (103 points, 58 comments)
    2. after waiting for so long finally i got it (65 points, 32 comments)
    3. Those power cells and how to save them (41 points, 6 comments)
    4. Thanks for the havoc and groom (36 points, 4 comments)
    5. 🎖 Legendary Days (14.01 — 18.01, 9AM UTC): Purchasing pilot experience with gold costs 50% less Promoting pilots and upgrading their skills costs 10% less Only legendary pilots in Training Center (33 points, 16 comments)
    6. This weekend! Upgrade Overdrive: All Silver upgrades 25% cheaper (22.01 — 25.01, 9AM UTC) (31 points, 15 comments)
    7. Hangar X tournament prize list (28 points, 9 comments)
    8. Hawk vs Ao Jun Only ability comparison (19 points, 10 comments)
    9. Thank you reddit moderators and pixonic😊 (18 points, 7 comments)
    10. A 100 Shell giveaway! The Conglomerate provides. https://forms.gle/PfyhQB1kqpZSHtfw5 (16 points, 8 comments)
  14. 499 points, 9 submissions: The_BR_Adventures
    1. This is my lego Typhon with Havocs. How does it look? (128 points, 28 comments)
    2. Lego Sonic Scorpion (95 points, 16 comments)
    3. My New Lego Papamoblie Hawk! I think this is the first one ever too. Legs could use some work but I really like it. (56 points, 12 comments)
    4. The Meta Trio! Crimson Hawk, Typhon, and Scorpion! (53 points, 19 comments)
    5. A better picture of The Meta Trio (46 points, 8 comments)
    6. Lego Squall Vengeance Kid (43 points, 4 comments)
    7. So close, yet so far (30 points, 11 comments)
    8. I finally made a tutorial on my lego kid titan. Hope you guys enjoy😁 (25 points, 3 comments)
    9. Lego Nodens. This was my favorite until it was destroyed, never to be built again. R.I.P. Nodens. (23 points, 5 comments)
  15. 474 points, 15 submissions: hornymidget69420-
    1. I FINALLY GOT AN ARES!!!!!! ( any build suggestions?) (61 points, 35 comments)
    2. Finally!!!!! ( time to get shredded by hawks now) (56 points, 18 comments)
    3. This is how you get your jager unstuck out of the ground glitch on this map (idk what the map called) (54 points, 8 comments)
    4. One gust down three more and a blitz to go. (40 points, 15 comments)
    5. It might not be the most effective but it looks good and that’s all that matters. (36 points, 7 comments)
    6. Not so invincible now are ya? (32 points, 1 comment)
    7. Oh how the tables have turned (31 points, 6 comments)
    8. Just one more day and imma have an ares (28 points, 10 comments)
    9. Very bad amount of gold I have (27 points, 5 comments)
    10. Was really hoping to get a nucleon. Is this any good? (23 points, 22 comments)
  16. 470 points, 17 submissions: dantheman_710
    1. He is finally here. And he is beautiful. (105 points, 21 comments)
    2. Got an Ao Jun, 2 Vipers and Legendary Paint for $5 deal. Worth it? (90 points, 34 comments)
    3. Patience is key. (39 points, 14 comments)
    4. When and how did I get this? (29 points, 9 comments)
    5. What the hell is even that. (28 points, 6 comments)
    6. Anything I should change? Recommended setups?(anything easy to get hands on) (20 points, 16 comments)
    7. What should I built next in component shop? (20 points, 15 comments)
    8. Is Jaeger a viable robot? Should I invest in upgrading it and finding weapons for it? (19 points, 10 comments)
    9. Which build should I go for? Gust/Storm or TaranMagnum. (17 points, 5 comments)
    10. fire go woosh (16 points, 5 comments)
  17. 450 points, 11 submissions: jvy04
    1. Instead of nerfing Hawks, Scorpions or whatever, what do you think of putting a cap on the number of same bots per hangar? For example, maximum of only 2 Hawks per battle per player. This is will get rid of the 5 fully maxed out Hawks per hangar. What do you guys think? (180 points, 128 comments)
    2. I would like to brag how super frustrating this is 😭 (102 points, 27 comments)
    3. B. Fenrir is a tank! Holding the beacon w/ 5 enemy bots firing at me. Held the beacon and killed two, almost killed another bot until my team mates came. (33 points, 13 comments)
    4. Got this today? What do I do with it? I have a lvl 47 Arthur, I don’t spend much and I don’t have tons of platinum. Stop upgrading Arthur and go with Minos? (29 points, 18 comments)
    5. Just updated to 6.7.6..quite nostalgic for me. This was the background music when I first started playing WR mid last year and Griffin was one of my go-to bots with Leo & Natasha. Who feels the same? (22 points, 8 comments)
    6. Will this build work (Atomizer + Devastator) on a B. Fenrir? Still low level Devastator so I would like to hear from you before I level it up 🙂 (20 points, 40 comments)
    7. Hello Mings. What to do here? 🤣 (19 points, 5 comments)
    8. Which among my bots look the coolest? Pls don’t mind weapon strength, I choose on the basis of how it looks alone. (15 points, 13 comments)
    9. Team Deathmatch and we have 4 mean Scorpions....an easy win?? Nah..it’s a tough fight. Red team is full of Hawks 😆 good matchmaking 😉 (12 points, 4 comments)
    10. Oh god no 😱 I’m in Master’s I. A teammate has Crimson hawk with Noricums & Zenith 😯 (10 points, 11 comments)
  18. 415 points, 11 submissions: IsaiahIsBoreduwu
    1. What does Reddit think of my Minecraft ancile shield (119 points, 21 comments)
    2. Been playing for 5 years now and someone told me this was rare, how rare is it? (69 points, 50 comments)
    3. I did it.....idk how but I did it... (50 points, 8 comments)
    4. Month 2 of making anti-meta hangar: EMG hellburner!! (42 points, 9 comments)
    5. Month 2 of anti-meta hangar: day one of making ember bulwark!! Follow me to continue on the journey :) (30 points, 14 comments)
    6. Check out my new Leo build :) (29 points, 24 comments)
    7. Super OP leech build!! XD (26 points, 7 comments)
    8. 30 health wow (17 points, 7 comments)
    9. After three months I updated my hangar with what you all told me to do, how do you like it? I worked really hard and am open to suggestions. Scroll through my account and you will see my hangar from 3 months ago (11 points, 9 comments)
    10. Month 2 of building anti-meta hangar: well would you look at that.. (11 points, 8 comments)
  19. 406 points, 10 submissions: deadpoolninja9
    1. LEGO Arthur (97 points, 11 comments)
    2. LEGO Minos all weapons(except ruptures) (65 points, 12 comments)
    3. Ao ming, Gendarme, and the one that's impossible to spell i made (52 points, 9 comments)
    4. Fataly ugly LEGO fatal havoc (51 points, 3 comments)
    5. LEGO blitz, weapons coming soon (36 points, 1 comment)
    6. LEGO scorpion, igniteblaze (30 points, 1 comment)
    7. Demeter glitch (27 points, 9 comments)
    8. LEGO Typhon (23 points, 5 comments)
    9. my LEGO shell, with a badly scaled nucleon and a terrible camera angle (15 points, 5 comments)
    10. Defense mitigator (10 points, 4 comments)
  20. 393 points, 15 submissions: metaperl
    1. 1 minute left and blue is down 13 to 14 in deathmatch. Gareth steps up to a healthy Leo and lets the Taran and Magnum fly. The Leo advances, thinking he has an easy win. 51 seconds later, Gareth puts the Leo to rest, tying the match! (73 points, 8 comments)
    2. I'm a professional computer programmer and this game never ceases to amaze me. Today I tried a Nightingale in Skirmish mode. And then Ravana... what amazing talent to be able to implement all of those abilities. And then the high-quality artwork which changes in realtime as you play. #mindblowing (60 points, 28 comments)
    3. The Griffin Death Button can take you all the way to Diamond. Double kills dont lie (60 points, 22 comments)
    4. Say your prayers, I'm comin' fo yo assets.. Ravanas run for cover when they see me rollin' up in tank mode... (25 points, 12 comments)
    5. Why I Spend Money on War Robots (25 points, 48 comments)
    6. Please make weapons and modules separate windows so that I can show everything about my bot in one screenshot. (24 points, 12 comments)
    7. My Natasha feels impotent. Strider is offline. Any hangar suggestions? I have Gust, Aphid, Spiral light weapons. Orkan, Cryo, Scourge (medium). Viper is my heavy weapon offline right now. (21 points, 12 comments)
    8. Ion, Scourge or Taran for Gareth? I mainly scamper around the map to assist stronger bots in 1 on 1 situations and of course charge out of the gates to tag beacons early. (20 points, 11 comments)
    9. This Level 9 Fenrir with Ion, Scourge and Viper must be doing something right... (17 points, 6 comments)
    10. I got a Nucleon with the $14.99 Operation Pass. Should I use the Natasha Brawler setup below or should I equip my Fury with Viper, Nucleon and Zeus? Natasha comes with 6k more HP. They have the same speed. (15 points, 5 comments)
  21. 382 points, 9 submissions: kylepencedc
    1. Just babysitting the Kids while they chase the birds outside. (124 points, 21 comments)
    2. Finally. I can get my life back now. Was it worth it? IDK. But once I started, I could not stop. (80 points, 22 comments)
    3. Fenrir pilot is coming along nicely. I know Bernadette would be better, but I’m playing what I got. And in expert II, he’s kicking butt! (53 points, 14 comments)
    4. Just won from the Superchest! Also, won Arnav Poe for my Ivory Ravana on the last Gold chest pull. (53 points, 29 comments)
    5. Oh man I want that ardent Blitz but idk if I can do another grind for 230 wins. I’m still recovering from the ivory Ravana grind. (25 points, 14 comments)
    6. What’s happening here? I survived this Jun’s ability with my Fenrir, but when he landed the flames never stopped. I was toasted. Flames kept going until he used his ability again. Cheating? Or a glitch? (15 points, 16 comments)
    7. Well fam, what do you think? Is Pix getting money out of me today? I think so...these are some of the best gold deals they offer, am I right? (12 points, 10 comments)
    8. I got an Arthur because that’s what everyone says to do...but I find him incredibly boring. I play mostly FFA right now so maybe that’s why. I avoid deploying him at all if I can help it, because he’s so dang slow. Would like feedback on the most fun Titans to play. (10 points, 20 comments)
    9. One day after I spent my hard-earned 450 Platinum on an Arthur...here it is in the offers for $1.99. What an insult. Pixonic, can I have my platinum back and I will pay you the $1.99? (10 points, 18 comments)
  22. 373 points, 7 submissions: AryaPeePee
    1. Lowest health possible 😳 (141 points, 36 comments)
    2. Don't judge him! He just loves Galahad!! (111 points, 47 comments)
    3. If u want some just give me a call! (58 points, 6 comments)
    4. So.. this was the nodens that i was talking about it and i put a pole for ir. I up grade the core as much as I could and i upgraded the speed two times. It's not very good bcz after two months or more grinding for it i finally got it one month ago. And it would help me a lot if u give me advice. (21 points, 17 comments)
    5. Hey Arthur! You seam a little short there! (18 points, 5 comments)
    6. Take a look at this baby! congrats to everyone that got it or it is going to get or for some reason could not. (15 points, 17 comments)
    7. How can i join the giveaways in reddit?when do they make these giveaways? (9 points, 6 comments)
  23. 365 points, 9 submissions: ittykitty101
    1. Anyone else realize that trebuchet was originally designed for the bastion? (96 points, 27 comments)
    2. Nightingale team! (64 points, 14 comments)
    3. Fricking creepy (ancient tyr) (62 points, 6 comments)
    4. Cursed gauss builds (39 points, 13 comments)
    5. When your titan is 100% ready: “strike me down in anger and I will become more powerful than you can possibly imagine.” (28 points, 16 comments)
    6. A living legend to the left (shutze) (25 points, 7 comments)
    7. I’m getting the team back together (23 points, 3 comments)
    8. He put his weapon on backwards this morning (19 points, 6 comments)
    9. Me want ardent gust (9 points, 13 comments)

Top Commenters

  1. QuirkyTitle1 (1240 points, 654 comments)
  2. Warcraftisgood (896 points, 393 comments)
  3. Hellogillyface (764 points, 376 comments)
  4. JFSoul (638 points, 205 comments)
  5. Terminator_WR (622 points, 220 comments)
  6. Chthroop (620 points, 223 comments)
  7. boredboi69WR (591 points, 211 comments)
  8. Sahilleo (586 points, 182 comments)
  9. _summoning_ (477 points, 181 comments)
  10. shivaswrath (379 points, 168 comments)
  11. 3xploit_ (366 points, 137 comments)
  12. Wolfram_Blitz (361 points, 110 comments)
  13. buckee8 (346 points, 171 comments)
  14. 3lectrified (343 points, 117 comments)
  15. Zojmyvinx (341 points, 129 comments)
  16. Retr0_voyager (304 points, 156 comments)
  17. deadpoolninja9 (303 points, 162 comments)
  18. Valkanaa (300 points, 126 comments)
  19. HotdogLord13 (265 points, 112 comments)
  20. hangarsteak (262 points, 49 comments)
  21. The_Uncommon_Force (252 points, 143 comments)
  22. HORRORCRANKY (248 points, 96 comments)
  23. sufoalmighty (240 points, 91 comments)
  24. Nicehatperson (240 points, 83 comments)
  25. Ahhskr (236 points, 108 comments)
  26. WARROVOTS (233 points, 88 comments)
  27. PhoenixDaOne (225 points, 114 comments)
  28. stroker919 (220 points, 69 comments)
  29. aka123579 (200 points, 97 comments)
  30. pegboot (197 points, 112 comments)
  31. epic-drew16 (182 points, 132 comments)
  32. Fishbongy (171 points, 63 comments)
  33. jeb_hoge (165 points, 63 comments)
  34. solidRicola (161 points, 64 comments)
  35. Shutze_owner (161 points, 56 comments)
  36. QuickChargeII (161 points, 51 comments)
  37. xisiktik (160 points, 56 comments)
  38. morencychad (159 points, 44 comments)
  39. USERNAM3_N0T_F0UND (146 points, 101 comments)
  40. cnavla (145 points, 77 comments)
  41. Asstaroth (145 points, 58 comments)
  42. ExtensionSubstance64 (144 points, 78 comments)
  43. GipsyVchi (142 points, 89 comments)
  44. xarmx (141 points, 34 comments)
  45. lurkersforlife (140 points, 66 comments)
  46. AgentSuPa (139 points, 56 comments)
  47. Timo6506 (132 points, 65 comments)
  48. FenchBadScienceGood (131 points, 60 comments)
  49. FreezyKnight (131 points, 38 comments)
  50. MKTintrovert (126 points, 52 comments)

Top Submissions

  1. 🍕🍕🍕 by _summoning_ (199 points, 22 comments)
  2. You have been blessed with a cookie from the cookie giving cossack by james_barr14 (197 points, 26 comments)
  3. 🐮 by _summoning_ (184 points, 52 comments)
  4. Instead of nerfing Hawks, Scorpions or whatever, what do you think of putting a cap on the number of same bots per hangar? For example, maximum of only 2 Hawks per battle per player. This is will get rid of the 5 fully maxed out Hawks per hangar. What do you guys think? by jvy04 (180 points, 128 comments)
  5. Its all done. by epic-drew16 (179 points, 49 comments)
  6. Haha fancy words go Brrrrrr. by Aarav-_- (175 points, 13 comments)
  7. That annoying suppressing, locking and freezing rat bot is love. by sufoalmighty (170 points, 20 comments)
  8. The Jager is all done. by epic-drew16 (167 points, 30 comments)
  9. I keep getting smited by titans by Boeing_737-800 (164 points, 27 comments)
  10. Targeting system woes by HaylHydra (160 points, 9 comments)

Top Comments

  1. 55 points: hangarsteak's comment in Instead of nerfing Hawks, Scorpions or whatever, what do you think of putting a cap on the number of same bots per hangar? For example, maximum of only 2 Hawks per battle per player. This is will get rid of the 5 fully maxed out Hawks per hangar. What do you guys think?
  2. 54 points: xarmx's comment in For all those out there who are curious what is it like to open 1,000,000++ keys During 1.5x event.... / And 100,000++ event coins too... :p swipe to see the highlights
  3. 34 points: 3xploit_'s comment in A matchmaking issue. The power difference was huge.
  4. 34 points: ArtMartinezArtist's comment in 🦅💥🦅💥🦅💥👽
  5. 34 points: FreezyKnight's comment in Bots comparison: Jaeger, Scorpion, Hawk and Typhoon
  6. 34 points: brycesaysaloha's comment in Friggin idiot
  7. 34 points: stroker919's comment in Idk how this happened.
  8. 33 points: Sahilleo's comment in Pixonic Developer Comments on Why No Trade System
  9. 32 points: quietly_quiet's comment in Don't judge him! He just loves Galahad!!
  10. 29 points: Chthroop's comment in Reddit January 2021 Typhon, Hawk, Jaeger, and Quarker Giveaway
Generated with BBoe's Subreddit Stats
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U.S.S. Yurin Too Close: Phaser Overloads Across The Skies (Fleet Gagarin Miracle Worker Battlecruiser T6-X)

Captain Details

Captain Name  Cassandra Storm   
Captain Career  Tactical   
Captain Faction  Starfleet   
Captain Race  Human   
Primary Specialization  Intelligence   
Secondary Specialization  Command   

Space Skill Tree

Rank  Engineering    Science    Tactical   
Lieutenant          Advanced Energy Weapon Training  Advanced Projectile Weapon Training 
Lt. Commander    Advanced Impulse Expertise      Advanced Targeting Expertise  Advanced Defensive Maneuvering 
Commander  Hull Plating    Shield Regeneration  Advanced Shield Hardness  Advanced Weapon Amplification  Advanced Weapon Specialization 
  Energized Hull Plating           
  Ablative Hull Plating           
Captain    Offensive Subsystem Tuning    Advanced Long Range Targeting Sensors  Advanced Hull Penetration  Advanced Shield Weakening 
    Weapon Subsystem Performance         
    Engine Subsystem Performance         
Admiral          Coordination Protocols  Advanced Tactical Readiness 
          Defensive Coordination   
          Offensive Coordination   
0 Points Left      30   

Space Skill Unlocks

Purchases  Engineering  Science  Tactical 
Mine Dispersal Pattern Beta III  Tactical Team III  Cannon Rapid Fire III 
Hangar Health  Sector Space Travel Speed  Threat Control 
Attack Pattern Omega III  Mine Dispersal Pattern Alpha III  Torpedo High Yield III 
10  N/A  N/A  Projectile Critical Damage 
12      Cannon Scatter Volley III 
15  N/A  N/A  Energy Critical Damage 
17      Torpedo Spread III 
20  N/A  N/A  Accuracy 
24 (Ultimate)  N/A  N/A  Focused Frenzy 
25 (1st Ultimate Enhancer)  N/A  N/A  Frenzied Assault 
26 (2nd Ultimate Enhancer)  N/A  N/A  Frenzied Reactions 
27 (3rd Ultimate Enhancer)  N/A  N/A  Team Frenzy 

Ship Loadout: Fleet Gagarin Miracle Worker Battlecruiser [T6-X]

Slot  Item 
Fore Weapon 1  Agony Phaser Energy Torpedo Launcher Mk XV [Dmg]x3 
Fore Weapon 2  Quantum Phase Beam Array Mk XV 
Fore Weapon 3  Agony Phaser Beam Array Mk XV [Ac/Dm] [Dmg]x4 
Fore Weapon 4  Prolonged Engagement Phaser Beam Array Mk XV 
Fore Weapon 5  Phaser Wide Angle Dual Heavy Beam Bank Mk XV [Ac/Dm] [Dmg]x4 
   
Aft Weapon 1  Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XII [Arc] [Dmg]x2 
Aft Weapon 2  Omni-Directional Phaser Beam Array Mk XII [Arc] [Dmg]x2 
Aft Weapon 3  Dark Matter Quantum Torpedo Launcher Mk XV [Ac/Dmg] [Dmg]x4 
   
Deflector  [Terran Task Force Deflector Array ]() 
Impulse Engines  [Romulan Advanced Prototype Impulse Engines ]() 
Warp Core  [Terran Task Force Quantum Capacitor Warp Core ]() 
Shields  [Terran Task Force Covariant Shield Array ]() 
   
Devices  Delta Alliance Reinforcements Beacon 
  Beacon of Kahless 
  Temporal Negotiator 
  Kobayashi Maru Transponder 
   
5 Engineering Consoles  Console - Universal - Linked Command Matrix 
  Console - Engineering - Conductive RCS Accelerator 
  Console - Universal - Approaching Agony 
  Console - Zero-Point Energy Conduit 
  Console - Universal - Assimilated Module 
   
2 Science Consoles  Altamid Modified Swarm Processor 
  Console - Science - Temporal Disentanglement Suite 
   
4 Tactical Consoles  Console - Tactical - Vulnerability Locator 
  Console - Tactical - Vulnerability Locator 
  Console - Tactical - Vulnerability Locator 
  Console - Tactical - Vulnerability Locator 
Universal Console  Console - Universal - Quantum Phase Converter 
Universal Console  Console - Universal - Quantum Phase Converter 
Universal Console  Console - Universal - Quantum Phase Converter 

Officer Details

Bridge Officers  Power 
Commander Engineering-Miracle Worker  Deploy Construction Shuttle Wing I  
  Directed Energy Modulation I  
  Emergency Power to Weapons III  
  Mixed Armaments Synergy III  
   
Lt. Commander Universal  Polarize Hull I  
  Hazard Emitters II  
  Photonic Officer II  
   
Lt. Commander Tactical  Tactical Team I  
  Kemocite-Laced Weaponry II  
  Beam Array: Overload III  
   
Lieutenant Tactical-Miracle Worker  Narrow Sensor Bands I  
  Torpedo: Spread II  
   
Ensign Science  Science Team I  
   

Traits & Duty Officers

Trait  Name  Description 
Personal Traits  Beam Barrage  Gain Beam Damage when activating Beam skills 
  Operative  Increases Critical Chance and Critical Severity. 
  Self-Modulating Fire  Space Trait: You gain a Shield Penetration buff for your weapons when landing a critical hit on your target. May occur once every 45 seconds. 
  Crippling Fire  Space Trait. This trait causes all of your critical hits with attacks to reduce your target's Accuracy by a moderate amount. This effect stacks up to three times. 
  Fleet Coordinator  ''Space Trait''': Increases your Damage based on how many players are in your party. (Self Included) 
  Living Hull  Space Trait. A working knowledge of [[Undine]] biotechnology has allowed you to line crucial portions of your ship's hull with bioengineered bacteria that can actively rebuild damaged portions of the ship. This regeneration remains active while in combat, but is far more effective outside of combat. 
  Innocuous  ''Space Trait''': Slightly increases Critical Severity, and makes enemies less likely to attack you over other targets. 
  Thrill-seeker  ''Space Trait''': Increases your Flight Speed and [[Full Impulse]] Flight Speed. 
  Point Blank Shot  Space Trait. Increases [[Energy damage
     
Starship Traits  Super Charged Weapons  - Game Description: Firing a torpedo will provide a stack of the Super Charged buff. This buff provides a boost to directed energy weapon damage, critical hit chance and critical severity for a short time. This buff stacks up to 3 times. 
  Weapon System Synergy  - Game Description: Each time a directed energy weapon is activated on your ship, you will shunt a small amount of power to your projectile emitters. This is represented by building up stacks of Weapon System Synergy. Upon reaching 10 stacks, your projectile weapons will become primed and deal additional damage and shield bleedthrough for several seconds. After this expires there is a short lockout window before you can begin building up Weapon System Synergy stacks again. 
  Overwhelming Force  - Game Description: Your Beam Overload attacks will create a Charged Particle Burst, with a reduced radius and effectiveness at the target's location. Your High Yield Torpedo attacks will create a Photonic Shock Wave, with a reduced radius and effectiveness at the target's location. 
  Energy Web  - Game Description: While slotted, activation of Beam: Overload, Energy Weapons: Surgical Strikes or Cannon: Rapid Fire will empower your next attack, causing your foe to be trapped in an Energy Web. Enemies trapped in the Energy Web will suffer heavy shield penetrating physical damage over time and be held briefly. This ability's damage is improved by Auxiliary power and Starship Particle Generators skill. Energy Web can be triggered once every 45 seconds. 
  Improved Pedal to the Metal   
  Subsystem Redundancies  - Game Description: While Subsystem Redundancies is slotted, activating and firing Beam: Overload I, II or III or a Spinal Lance or Javelin ability will trigger a shield heal, a shield hardness buff and will restore offline shields. 
  Subsystem Redundancies  - Game Description: While Subsystem Redundancies is slotted, activating and firing Beam: Overload I, II or III or a Spinal Lance or Javelin ability will trigger a shield heal, a shield hardness buff and will restore offline shields. 
Space Reputation Traits  Tactical Advantage  Your selected target receives a damage resistance debuff to your attacks based on its current health. This debuff increases as your selected target's health decreases. This debuff effect activates when the selected target's health is at 50% or less in space combat. 
  Advanced Engines  Increases ships Flight Speed & Turn Rate 
  Energy Refrequencer  Heals Hull when Dealing Damage 
  Controlled Countermeasures  +Damage against Controlled targets 
  Enhanced Rending Shots  Weapon Non-Crits increase Crit Chance 
     
Duty Officers  Projectile Weapons Officer  [SP] Chance to reduce the time to recharge torpedoes 
  Projectile Weapons Officer  [SP] Chance to reduce the time to recharge torpedoes 
  Projectile Weapons Officer  [SP] Chance to reduce the time to recharge torpedoes 
  Conn Officer  [SP] Recharge time reduced for Tactical Team and Buff 
  Astrometrics Scientist  [SP] Recharge time reduced on all Transwarp abilities 
     
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[Table] I am Dave Plummer, author of Windows Task Manager, Zip Folders, and worked on Space Cadet Pinball, Media Center, Windows Shell, MS-DOS, OLE32, WPA, and more. (pt 2/2 FINAL)

Source | Previous table
Note: Some of the question-taker's answers were also removed along with corresponding questions, and they have not been recovered below.
Questions Answers
What is a typical day in your life like? I get up at 4:30. I watch some YouTube, do some email, work on my writing or similar. I head to the gym at 7, shower and start my day around 8. I work in my home office or shop/lab, code and work on stuff, throughout the day. I could be busy all the way through to 8-9PM if I'm wrapped up in something, but not usually that busy.
the below is a reply to the above
You get up at 4:30 AM? Wow. Have you always been a morning person? Are other people on your team morning people so you decided to start early? I’m asking this because it seems like a lot of successful people wake up very early and work out before starting their workday. No, I never was until my neck injury. While recovering I couldn't sleep more than about 4-5 hours max and just got into the habit. Since it was so productive for me, I just kept it up!
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Thanks for sharing. I wish you good health. Thanks!
Did you create Robocopy, or know who did? I use that very regularly and much more efficient than using the GUI. The secret dirt is that Robocopy was first written by MS colleague Kevin Allen, and he started sharing copies around in 1994ish. From there, and after many iterations and heavy-duty real-world feedback, robocopy ended up in the Windows Resource Kit, and then later merged into the core Windows package. In the beginning, Kevin was a very experienced programmer, but new to the Win32 API; so robocopy was one of his projects to educate himself about Windows programming. Later on, ITG used robocopy to routinely transfer many gigabytes of data around MS global offices, every night; it became very robust and battle-hardened. It is a long time now since Kevin was involved in the robocopy source code at all; it is maintained by the Windows team.
Did you create Microsoft Clippy? Will Clippy ever make a come back? Noooo... but I was around at the time. We have Clippy now in the form of Siri and Google Assistant and Cortana, but there's no picture. That's all it was though, an early digital assistant.
I read on a Microsoft devblog that when windows got ported to 64bit pinball 3d was not ported because of bugs and the developers not being able to understand the code/not having enough time. It's a shame, because it was such an awesome game and I spent many hours playing it as a kid. Was the code messy due to being ported from Sam and do you think it could have been ported given enough time and expertise? Basically what I did when I ported it was to maintain the central code "logic" loop of the game unchanged so that it would play just as it did on other platforms, and then "hooked" functionality coming out of it and going into it. So I rewrote the drawing code that did the actual drawing, but not he original code that wanted to do the drawing, if that makes sense. I changed the how, not why.
That meant, though, that at the very core of the game was a big bunch of code that we didn't touch or monkey with, because it 'just worked'. Apparently sometime after Vista, in 64-bit, there was a collision detection bug in Pinball.
From what I read, Raymond Chen looked at it and got the general idea of what was wrong but didn't want to touch the fragile old code. Raymond's one of the best debuggers I've met, so it wasn't a question of expertise but of time and resources.
Anyone on the team could have trivially fixed it I'm sure, but it sounds like no one "owned" the game anymore after I left, and it was more than just a random little bug to fix, it would have required a dev to be assigned to it, and there likely was no one free.
What is your favourite colour please? Well, I have four cars with blue interiors and I'm wearing a blue shirt and a blue watch and blue jeans. So probably blue.
If my son expresses interest in serious computer programming, where is a good place to start? C for Dummies? (I'm joking and I know terribly little about the topic, only enough to know backend is where it's at) Python, then Javascript. Build a website!
Hi! Just wanted to say, I still use MS-DOS regularly, on many of my older machines in my collection. Also Win3.x, Win9x etc How do you feel about computers becoming extremely dependent on 'cloud' services? I can still set up an old machine, install an old OS, install old software and have it all up and running within an hour or so, while modern software essentially requires cloud services for literally everything. What happens to that software once some random person out there decides that they don't want to support it anymore? Those cloud services go away? Are you concerned that future generations will not be able to experience anything from this era of computing? Considering computers were designed to be able to continually run the same software over and over as necessary, how can that apply if the bulk of this is lost when the cloud disappears? Or maybe this isn't a concern at all, and I'm just crazy...? I already have hardware that refused to work because the cloud service that backs it has been abandoned or the company has gone out of business.
I worry that things become dependent on externals that aren't reliable long term, and I know what you mean... but fortunately Windows, once activated, runs perfectly well offline forever, really.
I'm a fresh graduate with some experience and reading the knowledge you all have in the comments has made me feel very inferior. I only started coding in my university and I don't do it in my past time. Am I doing something wrong? I do enjoy programming but I try to keep a work life balance. Is that a thing in software development? Also did you ever approve a pull request by Bill? No, as long as you DO enjoy it when you're doing it, you're fine. There's an entire "spectrum" of people in the world and some of us have "special interests" with which we're a little obsessed, and tend to "hyperfocus". I'm one of those people but it's by no means the only way to do it!
I knew many great programmers who (a) didn't program in their spare time at home and (b) didn't continue to program recreationally after leaving it as a job.
If you can work regular 40 hours a week as a productive programmer, you'll be set!
the below is a reply to the above
Thank you so much for this! Are there any tips you'd like to give to fresh graduates like me? If you get a job at a large company like Microsoft, and decide you're not happy, try moving INTERNALLY before looking for another job. You could work for 5 different companies over your career and they could all be Google, for example. Culture goes through and through, but every team has its own.
the following is a later reply If you can put in a 35-40 hour week of solid work, you'll be fine. There are three buckets: the obsessives, like myself, who work as much as they can. Then the solid pros, who can turn out a ton of quality stuff in 40 hours. And then you have the slackers who surf Facebook at work and read reddit when they should be coding. As long as you're not in that group you're fine, and a balance is important. It is indeed a thing the successful people achieve it. It's not about how much code you write, it's about how much MORE time you spend coding than you want to, and that should be zero!
Lots of people are in careers they don't practice in their free time, in fact most. So it's a bonus if you're that way, but most people are NOT, so don't despair! You're normal!
If you're still answering, how much of the original Task Manager still lives in the modern Task Manager? Anyway, thanks for the AMA! You're a legend! I don't know for sure, but from looking at the app, and not the code, I'd expect about 60-70% of it?
Hopefully you’re still taking questions. I get a lot of crap by my peers about command line. Power shell is badass but I’m a cmd guy myself. I know we can do pretty much everything that cmd does in powershell and more, but idk. I like what I like, you know? Where do you stand on this? Honestly I'd be a CMD guy as well, but I'm really starting to lean towards using bash under WSL.
Have you ever looked the help for SET and FOR under CMD? It's where we put every piece of extra functionality, since you can't add keywords that might collide with people's script names, etc...
I didn’t use windows after windows 7 for about 5 years. Back in august 2019 I finally rebuilt and upgraded my old PC and installed windows 10. The task manager in windows 10 is so amazing and powerful. I would imagine it’s something you wanted to implement in the 90s but didn’t have the tools or time. Right? Indeed, I'm a big fan of the current task manager and what they've done with it! I wish there was a Dark mode, I wish it handled file lock tracking, and I've always got wish lists, but they've done a great job with it!
CIA_grade_LSD: Why does the file transfer time remaining progress bar start at like 15 hours and then drop to two minutes and then stick at 99% for five minutes? (An exaggeration I admit. I know you and your colleagues do your best, but I am curious why this hasnt gotten much more accurate over the years.) androidethic: Yes, we need a justification as to why the windows file operation estimations are so random/inaccurate! They're the worst estimate out there, except for all the others.
Mac is just as bad. It's a hard problem. I worked on it briefly, and to help solve it I kept track of the average time it had taken for a whole range of operations, like creating, moving, deleting, renaming a file, or moving a block of N bytes, etc. Then multiply by the number of those operations that remain. But even that can be wildly off in degenerate cases.
Do you ever get laid? Not since your Mom kicked me out.
Why has windows task manager never had a true force quit? End Process is a true force quit.
What was your team's opinion on linux at the time? And what's yours opinion too? I like it a lot, I was an early adopter back in 1993-1994 and tried to contribute some code for parsing IIDs, though I don't know if it's still in there. I hope it is, becaue then I'd have code in Windows, Mac Office, and Linux. I'd be everywhere :-)
Now that we have WSL 2, though, I do most of my Linux work under Windows!
How much of the original DOS code is still in modern OSs? None whatsoever. In fact, the only commonality at all would likely be the PGM header on disk still traces its original layout to MS-DOS.
But rest assured there's NO code from MS-DOS inside NT, for example. It was a complete clean-slate design.
Was it you responsible for the atrocious naming conventions in WIN32? Your username is dhbt12 :-)
What current developments in the world of operating systems are you watching with eager anticipation? File systems and LLVM seem to be the rage right now, at least from where I sit. Containers are cool to me, like Docker! That's really the biggest development of recent years I think!
the below has been split into two
* What's your compensation? - Zero, since I'm retired and there's no pension.
* Have you met Bill Gates? - Yes, a number of times. When I was first hired he had me and a few other recent hires over to his house for burgers and beer and it was quite nice!
What's your opinion of free and open-source software? Broad, I know. I saw your response about WinRAR saying you like to license your software, but do you hold a similar sentiment in tossing a coin to the devs of foss software you might use? I love it, I just don't have any illusions that making a piece of code open-source somehow leads to higher quality. It makes it more available to me, which is great, but in reality, on a typical project there are going to be 1-5 people who really look at the code and then a dozen the sort of know it to make changes, and then consumers of the code who just call it. I don't see that those 1-5 people are any brighter than the people who'd be responsible for a product in a proprietary environment.
Now at a certain scale, like the Linux kernel maybe, you've got enough eyeballs looking at it that it makes a difference... that I could see!
What's the idea behind SYSKEY? As I understand it, its function is to encrypt something called the SAM (Security Account Manager) database. This database stores hashes of user passwords, and is used to authenticate users when they supply their password.
Hey Dave, what do you think the future of the windows OS will be? Is a cloud-based OS possible, potentially limiting computer hardware? As a total guess, I imagine our experience will eventually be just a UI device locally and everything else happens in the cloud on server hardware. So as you say, at some point your client hardware is "good enough" and then companies compete on the merits of their back-end services.
Do you know Mike Toutonghi? , he used to work at Microsoft, now he started a new blockchain project called The Verus project. By name and email but not well enough to recognize him at the mall today, I'd say!
If you had to redo windows, what would you most like to change? What do you regret most? What do you like most? The Format dialog needs to be redone! And Task Manager is likely my favorite...
Android or iPhone? Beer or wine? Ginger or Mary Ann? iPhone. Beer. Can't it be both? It's an island, after all.
the below is a reply to the above
I figured the iPhone since you have Mac's in the lab. I figured beer also since you can't shift a 4 speed with a glass off wine between your legs. Nice garage BTW. However i wasnt ready for both, it's an island after all. Touche. I tired to compile my first bit of code from GitHub today. I failed miserably. It would install but wouldn't run. I'll keep at it. Make sure you're in a clean empty folder. Try the code from Episode 11, I just used it so I know that works! Clone it and build it in PlatformIO with no changes, and that'll tell you if your dev environment is set up and working properly.
I cant connect to my cloud, can you download it for me? I'd love to, but I'm out of paper. Can you fax me some?
What amazes you the most when you compare technology from the 90's to now? GPUs!
Is it wrong of me to only ever end task manager with itself? Software Seppuku.
Probably too many comments and very late to the game, but here it goes! I teach Comp Sci at an international school. Would you be willing to give a small webinar talk to my students? They would just be so happy to hear from you as would I! Anyway, regardless, thanks for the many, many hours of enjoyment! Maybe after Covid, but I'm not a big fan of Zoom lectures! I just did one for the U of R, though, and if you check my channel there are two that I have done for the University of Regina that you might find useful for your students...
You can email me at [email protected] with info about the school and what topic you would like, etc, and I can see if it's a good fit for schedule and topic!
What computers do you personally at home? Windows? Linux? Mac? All three!
Why are processes able to hang to the point that task manager is unable to kill them? At that point there must be kernel corruption or something going on in a driver or well below the surface, I guess. If TM can't kill it, no one can, and it's truly hung.
Did you ever meet the genius who wrote the Space Cadet Pinball theme song? No, who wrote it? Matt Ridgeway?
Hi Dave, loved the videos on task manager Do you have any thoughts on modern C / C++ replacements like Zig and Rust (respectively)? I think its cool if memory access is indeed provably safe but you get code nearly as optimal as C, but I've got to learn more about them!
Did you like the windows phone? Never had one, started after I left, but I heard nice things about the very last one before it went away...
Hi Dave, Why doesn’t File Explorer automatically refresh to show new files in a folder, such as downloads? Seems such an obvious glitch! Also, how do I get the login screen on Windows 10? I push space, esc, mouse clicks, enters... and nothing happens. Then poof, it shows up. Why is this so unresponsive? It does.
In fact I know it does, because I have a patent on some of it!
Not sure why yours wound't be working, your system might have a third party piece of software that has broken File System Change notifications.
Was the time on Microsoft fun? It really was. I miss the people and the environment, and I especially miss lunch!
i’ve found 15+ 0-days in the shell32 API when doing a vuln analysis of explorer.exe. You can read my work at https://hyp3ri0n-ng.github.io! What’s it like to write really buggy code :P? I sense that high school was hard for you socially.
I’m sure I remember owning the pinball game as a separate standalone title before it was in windows? Can you explain the deal with that? Or am I misremembering Plus Pack!
You're a legend, can't believe I missed this. I'll post this here, if you don't answer it I'll have a good copy/paste for later. What are your thoughts on the sethc.exe / accessibility exploit? It's worked as far back as XP, and still works today in Windows 10, last time I checked. Windows Server 2003 and 2008 as well. Is checking the integrity of OS files before they're executed just not a priority? https://support.microsoft.com/en-us/help/222193/description-of-the-windows-file-protection-feature
Why ctl+alt+delete? An IBM engineer (David Bradley, I think) picked that combination to serve as a hardware reset. You can't fake it, you can't get around it. The PC knows it's really C_A_D when you do it.
Why that particular combination, you'd have to ask him!
What's the furthest you've gotten into a project that ended up not panning out? Was it something you really wanted to get working or were you relieved to move on? I'm a student studying engineering right now and reading these answers is extremely motivational; your passion for computers is awesome! Thanks for doing this. I spent about a year on an early prototype of Media Center that I was attached to but got killed. They did do a Media Center later, of course, but I had started 2-3 years ahead, but couldn't get funding.
Why has the Windows she'll been so bad for so long? I don't know, but I'll see you in he'll.
Do you still work at Microsoft? Do you still use only Microsoft stuff? No retired in 2003. I use a lot of MS stuff, but my main laptop is a MacBook and I use a Mac for video.
Do you own any Apple products or use them for work? I own all the Apple products except the new headphones, pretty much! I'm retired now though!
Is the workculture of Microsoft at the time very different than now? How much does Bill Gates' leadership impact the company? What changes had his departure bring? It is indeed very different under Satya than Bill, and the changes are widespread. But I left before Satya started, so I'm not really qualified to speak on them!
What are your thoughts on the age old trick of "Opening Task Manager to stop programs from freezing or being slow", is there some merit to doing that or is it just a simple coincidence? Total coincidence, honest! Task Manager, at that level, is just a windows app with a message pump. It's existence doesn't do anything that solitaire or paint would not also!
No, but there's a great meme with the Star Wars general about how apps work better with Task Manager open because "fear will keep them in line".
It's purely psychological, though. TM doesn't do anything by running the calc or paint wouldn't also provide!
Did you work on Windows ME? If so.. What the hell happened to that OS that made it so terrible? I had kernal errors every week. Nope! My work on the shell would have been backported to it, but I didn't work directly on 98 or M3, other than they used our NT version of the shell code by then I think.
Did you make any contingency for when Task Manager stops responding? Yes, lots! Check the video the "Secret Life of Task Manager" for more dirt, but there are MANY things it does to help prevent you ever being stuck with no task manager:
https://youtu.be/f8VBOiPV-_M
If not asked yet If this is correct, as posted in Regina awhile ago iirc I saw a post saying you’re from Regina, Canada Is that true? If so that’s awesome to hear that someone from my local area made one of my favourite no internet game and the basic fundamentals of the most used OS for computers Yes indeed, that's me!
Why is the documentation for WPA so bad and scarce? I have to refer to Bruce Dawson's years old blog to decipher some of the columns names. Are there any plans to add a comprehensive manual for it? Windows Product Activation? Columns? Sorry, are you using WPA for something else?
Can I intern for you? If you know how to write a Material-themed admin-style Dashboard in React, can consume a REST api in doing so, and have some experience with iPhone apps an Unity, then maybe yes!
I was actually looking for an intern this past summer to write a phone and web app...
how did you assured code quality and readability? did you use static analyzers/ unit tests or what? Check out the "Secret History of Task Manager" video for a description of "NTStress" and how we nightly tested, but there were professional testers, every line of code was code-reviewed, and so on.
My understanding is it's quite different now, though!
When you say you worked on Windows activation, was it for more than a day? That's an odd question. Can I ask why you think it might have just been for a day? Clue me in to what you're hinting at and I'll fill you in on the rest!
Why do I need to press 3 buttons and 1 click to open task manager? Because you choose to fail!
You can do it with two clicks or one simultaneous multikey press!
Do you think WPA was a success? I think so! It helped stem casual piracy, wasn't "cracked" for at least 18 months after we released it, and didn't unduly inconvenience users too often, I hope.
We were really aiming for the 95% case. Trying to catch the 95% of piracy that is people sharing keys, reusing their own keys on too many machines, getting keys off the web, that sort of thing. I think it accomplished that.
How did you feel about windows 8? Same way you do.
Who invented the blue screen of death? John Vert. He said:
"Back in 1991 I wrote the original code for Windows NT 3.1 that put the video screen back into text mode and the routines to put text on it (and a truly gnarly bit of code it was!). I used the white on blue colors for two reasons.
* The MIPS workstations we were using for the MIPS port had firmware that presented a boot option screen in white on blue, so it made sense that the bugcheck screen would match.
* I (and many others) were using SlickEdit as our text editor and at the time its default color scheme was also white on blue.
I believe Mark Lucovsky wrote the original code that dumped a bunch of text to the screen. This was a bugcode and a stack dump, resulting in a bunch of useless hex numbers which product support would occasionally dutifully transcribe from the customers and include in the bug report.
There was no "typesetting" as we used standard VGA text mode on PCs.
I don't know the history of the Win3.1/Win9x blue screens, I think the fact they were the same color is just coincidence."
But can you make sick stick figure death match animations in QBASIC? No, but I do a mean Bill the Cat ascii art!
How could you? Sometimes you just gotta say WTF.
https://youtu.be/a0p7rJsYisw
What are you working on these days? Mostly on programming tutorials and nostalgic "Windows War Stories" on my youtube channel:
http://www.youtube.com/c/davesgarage
[removed] That's me! Went to Miller high, worked at ISM and SaskTel during college, etc!
Here is my question. Im a cuban teenager (17) and my dream is work is be a developer. What kind of mini works i can do for learn programation before University? Do as many little program tasks as you can, and make sure you complete them, and SAVE them for the future so you can look back!
Try writing a little program to convert back and forth between roman numbers and regular numbers. Or fund the next highest multiple of 32, or count the number of it bits set in a byte. Or the real difference in seconds between two dates, that sort of thing. Real problems that you have to solve will help a great deal as they act as sort of a "forcing function" to make you get to the very end.
Do you like macaroni & cheese? Kraft Dinner all the way. And I eat with little packets of designer ketchup.
Wait...you didn't built paint? I'm out. Nope, sorry. But I owned calc for a while, back when we were adding infinite precision math to it!
Hi, If Microsoft wanted to, they could make it impossible to activate a pirated copy of windows using 3rd party software. So why aren't they making it impossible? Not sure what you meant by 3rd party software. Are you saying Windows can actually be activated even if pirated? That'd be news to me, but anything's possible.
What was the criteria for “tilt” on space cadet pinball? I played that game for hours as a kid. Spacebar would add a little "action" to the table, if I recall, and you could strike a balance of adding so much so often... but too much (ie: smash space too much) and it'll tilt.
Did you ever have to interview anybody at Microsoft? If so, what types of questions would you ask back then? What was your interview like going into Microsoft? Oh yeah, I've interviewed dozens or hundreds I'd bet. I'd like to ask "calibrating questons" like "Give me a funtion that takes a number and returns the next highest multiple of 32" or "count the number of bits that are set in it" to see how their basic coding skills were.
Then I usually liked to give a problem I was working on to see what it'd be like to actually work with the person.
I interviewed three times, once as an intern, once as full time, and then once to move to the Shell group. Each as an all-day affair, and very arduous. You have 2-3 hour long interviews in the AM, then a lunch interview, then 2-3 more hour long interviews in the PM, then a supper thing, etc... it's a long day!
ImRandyRU: What have you done for me lately? Edit: it was a joke... dabigchina: NT is the foundation that all modern windows OS's build on, so a lot. Zeusifer: I guarantee some of OP's code still exists in Windows 10. Most of it, to be honest. As a guess I'd say 75% still there.
Hey man, I had a wicked dump this morning and now my toilet is blocked. Any idea's? More roughage in your diet.
It was so satisfying to push the 3x5 disks into the slot and have the button pop out, and make a vroom vroom sound. Ah, the old days. What's your favorite MS-Dos game from the 90s? I actually came to the PC after MS-DOS, so I wasn't a DOS gamer... I suppose in those days it was primarily C64 and Amiga games. I do remember being fond of Sim City, like everyone, but also of a game called "Seven Cities of Gold"...
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