GTA Online weekly update: Cayo Perico heist payout

casino heist update patch notes

casino heist update patch notes - win

Cayo Perico Heist DLC Megathread

It's here boys and girls! The Cayo Perico DLC has been released!


"Unlike previous Heists, there is no specific style when it comes to approaching Cayo Perico.

Once you’ve gathered the necessary gear, you can choose to complete as much (or as little) set-up and planning as you want – though be warned that these decisions will, in turn, affect the way the action unfolds. If you want to call in an airstrike or use a cutting torch to burn through steel beams, for example, you would be well advised to put the time in beforehand.
Once all the groundwork is laid down, you can nail down your final details before approaching Cayo Perico. These choices include how you infiltrate and escape the island, your weapons loadouts, air support, and even the operation’s time of day. As a result, no two approaches are alike on subsequent playthroughs. And repeat visits will allow you to heist valuable artifacts and other valuables as they become available.
There is also a load of extra opportunities you can use to play to your advantage, such as breaking into storage lockups to raid hidden stashes of cash and contraband to bolster your bottom-line and fatten up your take. These chances and the tools necessary to complete them will rarely be found in the same place twice – some are only accessible when playing with multiple players, so joining up with friends is very much encouraged."

This Megathread will serve as the place to discuss all things related to the DLC. We will be updating this as more information is released, so keep checking back.

The Heist works very similarly to the Casino Heist. You have to hack cameras and scope out locations.

Important Links: (Added once they become available)

Cayo Perico Heist DLC Wiki Guide

Cayo Perico Simple Question and FAQ Post

Official Trailer
Newswire Article
Patch Notes
Availability/Size:
Playstation - LIVE - 6.8GB
Xbox - LIVE - 6.6GB
PC - Live - 9.3GB
Other Links:
DLC release Crew Event info
Weekly Update Thread
Simple Question Thread
Still Slippin' Radio Channel Guide

Misc Info:
Kosatka(sub) is $2.2 million to start, up to $9.8 million with everything, and IS DRIVEABLE!
Two new vehicles available with the Kosatka:
Sparrow (Small Helicopter) Can be equipped with machine guns or missiles.
Kraken Avisa (Small Sub)
Island is not available in Free Mode
No New vehicles on SSA or LM at release. These vehicles will be dripfed to us over the coming weeks and months.
6 new vehicles available on release day, the Submarine and 5 more with trade prices unlocked by completing the Heist. Link to new vehicle pics and prices.
Winky (Jeep) $825,000 - $1,100,000
Kurtz 31 Patrol Boat(Gunboat) $2,216,250 - $2,955,000
RO-86 (Bomber) $3,262,500 - $4,250,000
Annihilator Stealth (Helicopter) $2,902,500 - $3,870,000
Toreador (CaSub) $3,660,000
Longfin (Boat) $2,125,000
New weapons:
Perico Pistol
Military Rifle - $397,500
Combat Shotgun - $295,000

The Free Vehicle from the Heist Challenge will be Available this Friday and will be the Dinka Veto Classic go-kart. You MUST claim the vehicle between the 18th and 20th of December or it will no longer be free.

Twitch Prime Members get the Sonar Add On for Free (or a rebate in 72 hours if it doesn't show as free)
Rockstar Cloud Save Issue Solved
Cayo Perico Heist DLC Wiki Guide

Note: Off topic posts will be removed.
submitted by PapaXan to gtaonline [link] [comments]

Los Santos Summer Special FAQ, Links and Discounts!

Rockstar has released their brand new Summer Special DLC including a ton of brand-new vehicles, missions and clothing items available for purchase.
Some previous links to get you sped up on the DLC:
This thread will become a host for all the further official announcements by Rockstar, reputable datamines and user-made content by our very own members such as R* Editor clips, screenshots, guides and the like! FAQ will be included here as well. So if you're busy at work and can't play yet anyway, give these links a look!

General Information

As of about 10AM UTC the update is out now on consoles - it seems to be about 2GBs in size. Will update soon! Edit: Now available on all platforms from what I can tell.
Feature Updates & Improvements

New Content and Discounts

New Content:
Legendary Motorsports:
Southern San Andreas Super Autos:
Benny's Original Motorworks:
Kudos to klegnut for the upgrade costs.
Clothing:
Thank you to Cpt_Foresight and Azarenas for the new clothing info!
Podium Vehicle:
Double GTA$ and RP Activities:
Discounted Content:
Time Trial:
RC Bandito Time Trial:
Thanks to Biomixels for the time trials.
Premium Race:
Twitch Prime Bonuses:

Links

FAQ

When will the DLC drop?
Soon. Rockstar usually pushes updates around 3:30AM EST or 9:30AM UTC. Check this helpful map showing all the timezones.
Does the DLC cost money, how can I get the DLC?
The DLC will be made automatically available through whatever launchestore you have the game on. Those using the Rockstar Launcher can expect to see their games updated first, so be ready for that.
What can we expect?
Judging by Rockstar's announcements and timelines, this DLC won't be massive. They've confirmed new business battles and yacht missions, probably comparable to the previous client jobs we've gotten with the Terrorbyte.
Additionally they've teased some cars, of which we've gotten images of a new supercar, a musclecar and an F-1 car. Some new race modes have been mentioned as well. It's safe to assume that the content will be dripfed in stages, especially the more interesting items might be left for later.
Have the Acura NSX and new Toyota Supra been added?
Some images of the Toyota Supra and Acura NSX being converted at Benny's have been floating around - these are fake and have been put into circulation by a clickbaity asshole who shall not be named.
Are weekly updates on Tuesdays starting now?
Probably not. Rockstar always goes a little off their usual schedule with DLC drops and this is probably the same thing. It's hard to say if the sales will already change this Thursday, but I'd recommend y'all reek the benefits of the sales before you regret it.
What's going to be on sale next? / When will the next sale be up? / What's going to be in the next DLC?
If any Rockstar employees are on this sub, we'll let you know.

User Submitted Content

Informative:
Snapmatics:
We're also hosting a Summer Special DLC Discussion Megathread which will be unlocked once the DLC has dropped to keep discussions related to the release of the DLC and first wave of content in one place. Have fun playing everyone!
submitted by Dan6erbond to gtaonline [link] [comments]

Patch notes and changes [PSA]

Patch Notes for Cayo Perico Heist Update 1.52
[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by YtBipolarGamers to gtaglitches [link] [comments]

List of Known Bugs In GTA Online

To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered, and when they are patched.
Posts about any of these bugs will be removed.

  1. Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
  2. Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
  3. Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
  4. Falling through the map.
  5. Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
  6. Oppressor MKI, or any car floating in the air.
  7. Flying over the water and respawning on the beach.
  8. Changing lobbies but being put back into the same one.
  9. Not receiving Elite bonuses after completing the Casino Heist.
  10. Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
  11. Having to setup the Arcade again after previously doing the setup mission.
  12. Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
  13. Nightclub technicians will stop producing certain products.
  14. Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
  15. Infinite loading screens
  16. White screening during the Casino Heist end screens.
  17. Heist cuts not being properly distributed after completing Heists.
  18. Casino Heist being stuck once you leave the arcade: Can't move, etc...
  19. Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
  20. Trade prices not unlocking after completing the Casino Heist.
  21. When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
  22. On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
  23. On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
  24. When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
  25. The stockade sometimes spawns in the wrong arcade.
  26. Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
  27. Incorrect getaway vehicles will spawn for the Casino Heist.
  28. In Sumo(Remix) the wrong team will be awarded the win.
  29. Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
  30. MC business raids not sending message to players.
  31. Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
  32. During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.

Please report bugs directly to Rockstar You can also link this post to them as well.
If you have lost money due to a bug, please open a support ticket

Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them.
Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub.
Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on.
If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue.
submitted by PapaXan to gtaonline [link] [comments]

I'm so happy Rockstar fixed the Patrick McReary random encounter

After a little over an entire year, Rockstar has finally fixed Patrick McReary's random encounter for the Diamond Casino Heist to not have him immediately leave the police van and cancel the mission.
This has been bugged since that update last year, and it has brought me so many hours of frustration. I submitted I-don't-know-how-many bug reports on it, saying that not being able to unlock Packie's help for the heist was hindering the progression of my game.
Today, he finally spawned and the mission worked for me after I checked the patch notes. I was so excited that I screamed out of joy and surprise. I just had to express my relief somewhere.
submitted by MrBump465 to gtaonline [link] [comments]

Suggestion - "Out of Town Preview" week every league

TLDR: Have a week of beta testing for entire player base and just reset the leaderboard, stash tabs, map, and quest progression, and all before "launch".
(Note: Someone may have suggested something like this before, but I didn't see so just trying to give my 2 cents. I'm sure my idea isn't perfect and is full of flaws; like every new idea / league / game; something could be tweaked)
As a programmer, I know bugs are inevitable; especially in new code which happens every league. But before we launch new features we have soft launches. If you seen Ocean's 13 then you know casinos have launches called "out of town previews" before the big day where we, the players, want to pull a Grand Heist. I totally understand if this might be a lot of effort, but I think its something to heavily consider.
Every league:
Players can:
Additional Comments:
Cutedog says this every league start, "The real league starts 2 weeks after launch". I have to agree with that statement and think why not just use a week or 2 as an open beta. You can take the time from the ends of previous leagues.
Anyways, thanks for reading.
Edit1: minor grammar and slight sentence tweaks
submitted by staticinitializer to pathofexile [link] [comments]

Casino Heist Guide, what you need to know and other features

AS OF NOW I WILL NO LONGER BE UPDATING THIS GUIDE
I’ll start by going in order of missions and adding extras as needed by editing the TBA (to be added) as soon as I can review the information
Leave any information you can in the comments fill in and I’ll add it in when I can
——The Scope Out——
Difficulty: Very Easy
Time: About 10 minutes
Description: the player must scope out as many points of interest if the can for the most options
Miscellaneous:
Vallet Security guard Purple keypad Inside (dome) camera Outside (box) camera Vault Blueprints (in mrs bakers office)(requires casino penthouse, or a friend with said penthouse)
Access points:
Ground (3)
Main entrance (west) Waste disposal (north) Staff lobby (east)
Roof terrace (4)
2 doors on the north side 2 doors on the east side
Roof (2)
North helipad South helipad
Underground (2)
Security tunnel (under dirt track) Sewer (the drainage ditch by the casino, there’s an entrance at the beginning of it, head down until you see some metal bars that would lead under the casino)
-important notes-
Once you have discovered every point of interest available in this setup, you won’t be able to do this setup for other heist because all poi’s are now permanently unlocked
——Vault contents ——
Difficulty: Very Easy
Time: about 5 minutes
Description: You are trying to find your target, the valuables you’ll be stealing during the heist To start this setup, you hack a guards phone to get into the casino’s system and then enter the casino to walk around and find a strong enough signal for Lester to hack into the cameras BE SURE YOU FULLY ROTATE ALL 6 CAMERAS TO THE TO UNLOCK THE REST OF THE POI’S, if already unlocked all poi’s just skip to the vault camera.
When scouting out the target it is completely random chance what you will be stealing from the casino
Cash is the basic takes and take a while to grab, but it can still pay about 2.1million Normal and 2.4million Hard total (minus crew cuts)
Paintings have better value and are the quickest to grab, to get them you must cut out the paintings but again this is really fast so you might be able to get a cheaper hacker or spend the extra time grabbing lock boxes, with this take you can make about ??million Normal and 2.7million Hard (minus crew cuts)
Gold has great value, it takes time to grab just like cash but is also a lot heavier, this means you can no longer jump but the reward is worth it because it can pay about ??million Normal and 2.8million Hard (minus crew cuts)
There’s also a glitch to get a lot more gold off one tray so abuse it before it gets patched
Diamonds have the greatest value and have just been officially added to the loot pool, you grab trays of diamonds like you would cash or gold and they are worth about ??million Normal and ??million Hard (minus crew cuts)
———Crew members and Characters———
These are free mode missions and secrets that can affect the casino heist by giving access to new characters and crew
There is also the standard crew for comparison
——Optional Characters——
Yung Ancestor
Difficulty: Very Easy
Time: 2 minutes
Effect: adds another route to “The Big Con” Description: Head to the casino and go up to the roof terrace to enter a cutscene with the celebrity, afterwards Lester will contact him to ask if he would like to be involved with the job, a few minutes later you will get a call from Yung Ancestor saying he will help but needs a few favors to trust you
Find the rest of this missions details at the “Setups” section
——Hackers——
—Rickie Lukens—
Cut: 3%
Skill: Poor
Requirements: None
Vault time when undetected: TBA
Vault time when detected: about 1 minute 30 seconds
Notes: Please do not even consider using rickie
—Yohan Blair—
Cut: 5%
Skill: Good
Requirements: None
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: TBA
—Christian Feltz—
Cut: 7%
Skill: Good
Requirements: None
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: Use this character if you don’t have access to the next two
—Paige (Unlockable)—
Cut: 9%
Skill: Expert
Requirements: own a terrorbyte
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: this is the best character to use since she is slightly cheaper then Avi
—Avi (Unlockable)—
Cut: 10%
Skill: Expert +
Requirements: “Destroy Signal Jammers” Free mode mission
Difficulty: Easy
Time: 20-40 minutes
Description: destroy all 50 signal jammers hidden across San Andreas for money and Avi’s services (guides available on YouTube)
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: This character is great but if you have Paige use her since she’s slightly cheaper, the difference in time is minuscule
——Drivers——
(Unknown: unlockable) TBA this character has not been found yet
—Karim—
Cut: 5%
Skill: TBA
Requirements: None
Vehicle selection:
Sentinel Classic (best choice)
Weeni Issi Classic
Asbo (worst choice)
Kanjo
Notes: This driver is the best to pick, they always leave the cars as close to the staff lobby as they can
—TBA—
Cut: TBA
Skill: TBA
Requirements: None
Vehicle selection: TBA
Notes: TBA
—TBA—
Cut: TBA
Skill: TBA
Requirements: None
Vehicle selection: TBA
Notes: TBA
—Chester McCoy—
Cut: 10%
Skill: Expert
Requirements: None
Vehicle selection:
Vagrant
Everon
Zhaba
Outlaw
Notes: TBA
——Gunners——
—Karl Abolaji—
Cut: 5%
Skill: Poor
Requirements: None
Weapon selection:
TBA
Smg and molotovs (aggressive)
Micro smg (Big Con)
Double barrel shotgun (Big Con)
Notes: TBA
—Charlie Reed—
Cut: 7%
Skill: Good
Requirements: None
Weapon selection:
TBA
Machine Pistol (Big Con)
Sweeper Shotgun (Big Con)
Notes: TBA
—Patrick “Packie” McReary (unlockable)—
Cut: 8%
Skill: Expert
Weapon selection:
TBA
Compact rifle (Big con)
Sawed off shotgun (Big con)
Combat MG MKII (Aggressive)
Difficulty: Easy-Medium
Time: Random Chance
Requirements: “Rescue Patrick” Free mode mission
Description: find a police van blaring it’s siren driving around Los Santos and Blaine county, when close enough a blue arrow will appear over the van and a blue dot will show up on your map indicating the vans location, by getting even closer Packie will ask you to help him and another person to “give us a hand?” The implication here is he wants you to steal the van and drive it
the way to go about this is just to shoot the van enough and it will eventually stop, allowing you to steal it and bring it to Packie’s safe house at Vespucci beach,
Notes: there is a 5 minute time limit that begins when you enter the van
Packie has the best weapon selection in aggressive but this does not outweigh how much he cost this is player choice
—Gustavo Mota—
Cut: 9%
Skill: Expert
Requirements: None
Weapon selection:
Carbine rifle (Big Con)
Assault shotgun (Big Con)
Notes: TBA
—Chester McCoy—
Cut: 10%
Skill: Expert
Requirements: None
Weapon selection:
TBA
SMG MKII (Big Con)
Bullpup Rifle MKII (Big Con)
Notes: not recommended because of cost
——Approaches——
It’s recommended to have 3 or 4 players for the best take
—SILENT AND SNEAKY—
Stealth difficulty: Hard
Loud Difficulty: Medium-Hard
Time: 15-20 minutes (minus restarts)
Description: Silent and sneaky is one of the stealth approaches, you go inside with tactical gear, night vision, suppressed weapons, tasers, and an emp bomb (if the setup is complete) that the host can activate (explained below) This hiest allows you to slip in undetected and you can still slip out undetected.
-Things to note-
When you enter the vault you will have a certain amount of time depending on your hacker and whether or not you are detected by the time you arrive to the vault, if you fail to leave the vault before the timer hits “0” gas will fill the vault and the alarm will trigger
Guards will be alerted to the following: seeing you, shooting a guard without a headshot (they yell), killing a guard next to another, a dead body, a bullet flying past them, a bullet hitting a wall, a guard watching you destroy a camera, and hearing unsuppressed gunfire
The casino will raise the alarm for the following: a guard being alerted, a camera spotting you, a camera spotting a dead body destroying more then one camera, and not leaving the vault before the clock hits “0”
Guards are oblivious to the following: getting a headshot or stealth melee even if the guard yells, destroyed cameras, the sound of broken glass, and the sight of broken glass
You can disable cameras with the taser, but they will come back online, you can also shoot and destroy one camera but destroy any more and the alarm will sound
If the host completed the EMP setup, they will have access to a phone app named “Detonate EMP” this will set off the EMP of course knocking out all electricity for about 1-2 minutes, this includes: cameras, locked doors, elevators, and lights (this will make guards have a really small cone of vision)
-Important notes-
Triggering the EMP does not raise the alarm (credit goes to u/Aleapp2556 for discovering this)
Not breaking stealth until outside will give an award
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter the south helipad
Exit the staff lobby
High level buyer
Decoy driver (optional, lowers how many stars you have)
-Steps-
Enter the cargobob
Parachute to the casino
Rappel down the elevator shaft
(You are now in the staff lobby)
Take out everyone quietly
Proceed to elevator
(You are now at vault security)
Take out the remaining guards quietly
Enter the mantrap
Drill open the vault
(You are now in the vault and the timer has started)
Grab as much loot as possible, Dedicate one person to hacking
Leave before the timer ends
Exit the mantrap
Take the elevator or stairs up
(Alarm is now raised, but you are still undetected)
Take out the remaining guards and exit through the staff lobby
Get in the getaway car
Race to Paleto Bay
Escape the cops
Finish the heist
-Overall-
the hiest is slow and very difficult so this may not be the best option for grinding
—AGGRESSIVE—
Difficulty: Medium
Time: 8-11 minutes (minus restarts)
Aggressive is loud and violent, you shoot your way to the vault, blow it open, melt open the gates and steal the loot
-Things to note-
This heist is extremely fast compared to the other two approaches, it can be and has been done in under 9 minutes with high level buyers
there are no drills or hack in the vault itself, just explosives and thermal charges
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter sewer(you blow a hole right into the security-room just before the mantrap leading to the vault)
Exit staff lobby
High level buyers
Gunner decoy (optional, but lowers your stars)
-Steps-
Blow into the vault security room from the sewers
(You are now in the vault security room)
Enter the man trap
Blow open the vault
(You are now in the vault)
Set off a thermal before you start grabbing and try to just get everything you can
Exit the vault
Exit the mantrap
Go to the staff lobby via elevator
Exit staff lobby
(At this point stealth no longer matters)
Enter getaway cars
Race to paleto bay
Escape police
Finish heist
-Overall-
this heist is fast and effective and I recommend cycling between both this and the big con
—THE BIG CON—
Stealth Difficulty: Easy or Medium-Hard (depends on route)
Loud difficultly: Hard
Time: 10-13 minutes (minus restarts)
The Big Con is the another stealth approach, but it’s less stealth and more lies and deceit, you use disguises to get your way into the casino with all your tools and equipment needed for the job
-Important things to note-
You only have a ceramic pistol unless you pick up your stashed weapons, but if you pick up those weapons you can no longer pass through metal detectors
Your weapons are not suppressed
Gruppe sechs can get inside the vault no problem
You unlock the ceramic pistol after you are done HOSTING The Big Con
Not breaking disguise until outside will give an award
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter Gruppe sechs disguises
Exit noose disguises
Enter security tunnel
Exit staff lobby
High level buyer
Gunner decoy (lowers stars, only helpful if you are actually caught)
-steps-
Enter the security tunnel as gruppe sechs
Park the van
Get into the elevator
(You are now in the vault security room)
Walk on by the guards
Enter the man trap
A lone guard lets you into the vault, you knock him out
(You are now in the vault)
Grab the loot, mind the hacking, one mess up and the alarm goes off
Exit the vault
exit the mantrap
Take the stairs
(Alarm is raised but no one knows where you are)
Take the route to the laundry room
Change outfits
Exit staff lobby NOT MAIN ENTRANCE
(At this point stealth no longer matters)
Get to getaway vehicles
Race to paleto bay
Escape cops
Finish heist
-Overall-
this heist is very clean and quick if you do it right, id recommend doing this and aggressive if you really want to grind it
——About undetected——
When you sneak into the vault undetected you gain bonus time to grab even more loot then you would if the alarm was raised, failure to leave the vault before the gas is released will raise the alarm;
but you still received the bonus time to grab the loot anyhow, so it’s all up to you to either get the extra few lootables or make a clean getaway
——Hard Mode——
Hard mode (just like in normal heist) gives bigger cut with less lives, but this also buffs the security of the place
The way you access hard mode is by playing through a heist (we’ll say aggressive) and then the next (the big con), after playing aggressive it will become locked and unplayable so you have to pick another approach like big con, after that heist is done aggressive will unlock but it will still be “too hot” this is hard mode and will give a bigger cut for a harder heist that’s why it’s best to cycle between both aggressive and big con
——Heist crew——
For the best take each time you need to select the perfect members for the job
-Gunner-
Cheapest gunner all the way avoid shotguns
-Drivers-
If you want more money chose the cheapest driver and pick the sentinel classic, but if you want the trade prices for all the new vehicles you’ll need to use them during a heist
-Hacker-
Now unlike the other two, an expensive hacker is necessary for this job, this person will provide you with more time in the vault, this is where Paige and Avi come in handy
——Setups——
Setups are needed to find the materials necessary to pull off this job, some are mandatory and you cannot start the job with out them, some are optional and can be avoided but also can be the difference between dealing with a few enemies or a few mini-juggernauts
-Weapons-  Need: Mandatory
Difficulty: Easy
Time: 5-8 minutes
Description: The player needs to steal untraceable weapons for the job, a pistol, a main weapon, and a piece of equipment depending on the approach
-Getaway vehicles-
Need: Mandatory
Difficulty: Easy
Time: 3-8 minutes
Description: The player needs to steal 2 vehicles that have just been imported into the US and bring them back to the arcade, if the cars are badly damaged you will have to pay a small fee to repair then on delivery
Important notes
The vehicles can be upgraded with
Level 1: bulletproof tires 10k (recommended)
Level 2: max brakes and transmission and level 1 upgrades 15k
Level 3: turbo and max engine plus level 1&2 upgrades 25k
-Hacking device-
Need: Mandatory
Difficulty: Easy
Time: 5 minutes
Description: the player(s) go to a location being investigated by the FIB, the player(s) need to kill the FIB agents
Important notes
You can be in a guards vision but not for too long
Once you have the device and take the elevator down the guards will begin to shoot you
-Vault key cards-
Need: Mandatory
Difficulty: Easy
Time: 3-7 minutes
Description: the player(s) need to go to 2 separate locations and knock out or kill two security guards on their time off to steal their key cards
-Patrol routes-
Need: Optional
Usefulness for Sneaky and Silent: Needed
Usefulness for Aggressive: not necessary
Usefulness for The Big Con: Helpful
Difficulty: Easy
Time: 2-5 minutes
Description: the player(s) need to go to a parking lot where security guards have gathered, the player(s) will be looking for a car with a certain license plate that Lester will send, Once the player(s) find the car, they will need to open the trunk, take a picture, and send it to Lester
Important notes
This mission can be done by stealth
The car is always a black or light brown Falon GT convertible
-Dugan shipments-
Need: Optional
Usefulness for all heist: Absolutely Required
Difficulty: Medium
Time: less then 10 minutes
Description: The player(s) go around all of San Andreas to destroy 10 security shipments for the casino’s guards (this includes vans, boats, and helicopters)
Effect: for every couple of shipment destroyed, the guards armor will become weaker
No shipments destroy: every guard will have the health of a Cliffford Cyborg juggernaut
7 shipments destroyed: Health of a NOOSE squad member
10 shipments destroyed: Heath of a cop with body armor (3 Star wanted level officer)
Important notes
It is recommended to have 2 players in weaponized vehicles to destroy all the shipments
-Security Intel-
Need: Optional
Usefulness for Sneaky and Silent: Needed
Usefulness for Aggressive: not necessary
Usefulness for The Big Con: Helpful
Difficulty: N/A
Time: N/A
Description: The player needs to own a casino penthouse and do all casino missions for mrs baker
Effect: allows players to know the locations and vision of all cameras in the casino
Important notes
Once this setup is completed once it will be completed permanently
-Power drills-
Need: optional
Usefulness for all heist: Player’s choice but not necessary
Difficulty: Easy
Time: 5-8 minutes
Description: the player must steal power drills from a construction site by stealing a van and delivering it to the arcade
Effect: Gives the ability to drill open safety deposit boxes for a little bonus money (does not outweigh the main target in value)
Important notes
These missions can be completed by using non lethal tactics
-Security key cards-
Need: optional
Usefulness for all heist: absolutely required
Difficulty: Easy
Time: 5-8 minutes
Description: the player must steal a security key card from a casino staff member
Effect Card Level 1: has the ability to give you access to few doors and access points, but nothing else in the higher security areas, those points will need to be hacked
Effect Card Level 2: gives player full access to all casino doors and elevators other then those in the vault
(A level 2 keycard is highly recommend and should be used in every single heist)
——Approach specific setups——
Some setups are specific to certain approaches and can be mandatory or optional
—Silent and Sneaky Setups—
-Vault Laser Drills-
Need: Mandatory
Difficulty: TBA
Time: TBA
Description: the player(s) need to steal 2 military grade laser drills to drill open the vault door
-TBA-
-TBA-
-EMP-
Need: optional
Usefulness: helpful
The player uses a cargo bob to carefully steal a EMP bomb and deliver it to the power station just across the road from the casino
Effect: give the host the ability to call the EMP to detonate it, this will shut down all electronics and lights for 1-2minutes, this mean cameras, locked doors, and metal detectors will be shut off during this time, and since the lights are off the guards have limited visibility, about 1 foot of vision in front of them
Important notes
Triggering the EMP does not raise the alarm (credit goes to u/Aleapp2556 for discovering this)
—Aggressive Setups—
-Vault explosives-
Need: Mandatory
Difficulty: Easy-Medium
Time: 8-18 minutes
Description: the player(s) must travel to a part of the ocean to steal explosives from an underwater mining operation to blow open the vault door
-Thermal Charges-
Need: Mandatory
Difficulty: Easy-Medium
Time: 8-16 minutes
Description: the player(s) must steal thermal charges to melt open the gates inside the vault
-Reinforced armor-
Need: Optional
Usefulness: helpful
Difficulty: Easy-Medium
Time: TBA
Description: The player(s) steals a few sets of experimental armor from a faction to use in the heist as an option of clothing
Effect: unlocks the armor set to be used during the casino heist, the armor is like hiest heavy combat armor when used during the casino heist giving the players more Health but less Speed
-Boaring machine-
Need: Optional
Usefulness: TBA
Difficulty: Easy
Time: TBA
Description: The player steals a drilling machine from a driver hauling the machine
Effect: TBA
—The Big Con Setups—
-Drills-
-Disguises-
-TBA-
——Phase 1 equipment——
On the phase 1 planning board you can buy equipment for finding points of interest or practice on mini-game type puzzle you need to complete while going to or when you reach the vault, you can buy equipment such as:
a model of the casino for $130,000 (Which shows points of interest)
A replica of the casinos security system for $425,000 (for practice with hacking)
And a replica vault door for $900,000 (for practice with drilling)
By taking photos of the security system and vault blueprints in the casino you unlock the option to buy the security system and vault door for practice
Once the equipment is purchased, it will stay permanently in your arcades basement
In order to practice you will need the vault drills (explosives do not count) and/or the hacking device
These items will need to be sourced each time you start a new heist if you wish to practice
My personal recommendation is to avoid this equipment as it’s price greatly outweighs its purpose, since everything can be learn relatively easy during the actual run
——Hacking——
Here’s a quick guide on the hacking during the casino heist
First it should be noted that failing or aborting a hack while undetected will trigger the alarm
There are two types of hacking
Hack 1: Memory
A 6x6 panel of dots will randomize in a pattern of 6 dots going left to right, the player’s job is to memorize this pattern and recreate it to pass the hack, they player may need to do this several times
These hacks have been found really difficult and can be skipped entirely by having a level 2 keycard
Hack 2: finger print
The player is presented with a full image of a finger print and 8 fragmented images of a finger print, all the player must do is select 4 of the 8 fragments that match the full finger print and run the scan
This isn’t as hard as the memory hack, but this can waste time, so be quick but be sure in your decision
A tip for this is to go ahead and match the obvious ones and then study the smaller details of a fragment to try to find it on the full image
——Bugs, Exploits, and other Glitches——
PATCHED If the player leaves the session before finishing “Vault contents” the player can replay the setup for a chance at a better target such as paintings and gold instead of cash
During the heist, a police maverick will spawn on the roof of a nearby police station, the players can grab it before it takes off, but once it’s gone from the helipad it won’t respawn during the same heist even after a quick restart
PATCHED The player can duplicate the gold bar on a tray by leaving a single bar and leaving the tray, start collecting the tray again to spawn a new set of bars
submitted by Humungalungbungus to gtaonline [link] [comments]

Plugin + Mod Index (Overwriting) Load Order Help Needed for Mod Organizer!

Hi all! This is just as the title says. I am about to start my FNV play through and want to make sure I make every last resolution that I need before moving forward. I had LOOT organize my files once and then after reinstalling a mod and deleting it I resorted it again but it pretty drastically changed it on the second go even though there was nothing new and I just want to make sure it's actually sorted well. As for overwriting... I know the majority of this I should have been diligent about from the get go but I assumed that since it was MO (only having limited experience) that it wouldn't matter as long as I ordered the plugins. Seems I was wrong from what I've read. So if anyone can check these two lists and suggest changes I will love you and have your baby.
EDIT: Also, while I understand the available help regarding the Mod Index order is going to be exceptionally low, I would hope that if there's even a few known corrections from personal experience I'd really appreciate it

First, the plugin order:
  1. FalloutNV.esm
  2. DeadMoney.esm
  3. HonestHearts.esm
  4. OldWorldBlues.esm
  5. LonesomeRoad.esm
  6. GunRunnersArsenal.esm
  7. ClassicPack.esm
  8. MercenaryPack.esm
  9. TribalPack.esm
  10. CaravanPack.esm
  11. YUP - Base Game + All DLC.esm
  12. oHUD.esm
  13. SomeguySeries.esm
  14. Sortomatic.esm
  15. New Vegas Redesigned 3.esm
  16. AWorldOfPain(Preview).esm
  17. TheDeterrent.esm
  18. More Perks.esm
  19. More Perks for Dead Money.esm
  20. Less Empty Primm.esp
  21. Weapons.of.the.New.Millenia.esm
  22. HonestHearts2.esp
  23. TheSecretBunker.esm
  24. domecity.esm
  25. Niner.esm
  26. NVStripOpen.esm
  27. The New Bison Steve Hotel.esm
  28. AWOPDeadMoney.esm
  29. NVWillow.esp
  30. Cyberware.esm
  31. More Perks for Honest Hearts.esm
  32. Afterschool Special.esm
  33. Shogo_Heavy_Industries.esm
  34. More Traits.esm
  35. PHWHPAPVisuals.esm
  36. More Perks for Old World Blues.esm
  37. More Perks for Companions.esm
  38. WMVM.esm
  39. FCOMaster.esm
  40. Sortomatic-AWOP.esm
  41. Bitter Springs Redesigned.esp
  42. Gomorrah Redesigned v2.esp
  43. YUP - NPC Fixes (Base Game + All DLC).esp
  44. Unofficial Patch NVSE.esp
  45. FalloutNV_lang.esp
  46. The Mod Configuration Menu.esp
  47. DarNifiedUINV.esp
  48. Clarity.esp
  49. WMIMNV.esp
  50. boa ncrpahelmet.esp
  51. JustModsAssorted.esp
  52. Quickthrow.esp
  53. Immersive Primary Needs.esp
  54. Vurt's WFO.esp
  55. HonestHearts2b.esp
  56. Cyberware OWB.esp
  57. More Perks for Companions Update.esp
  58. More Perks for Dead Money Update.esp
  59. More Perks for Old World Blues Update.esp
  60. PerkEveryLevel.esp
  61. Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
  62. Weapons.of.the.New.Millenia.Leveled.Lists.esp
  63. AWOPLowLootAll.esp
  64. populatedcasino-light.esp
  65. AWoP - Manan's Tweaks.esp
  66. Logic and Consistency Fixes.esp
  67. Asterra's Many Fixes.esp
  68. JSawyer Ultimate.esp
  69. More Perks Update.esp
  70. Lucky38Reloadedv5.esp
  71. TheSinkRemodel.esp
  72. NVR3_YUP Patch.esp
  73. New Vegas Redesigned 3 Path Fixing.esp
  74. TfaT2.esp
  75. CNR_Beta.esp
  76. Boacombat2glove.esp
  77. BLEEDNV.esp
  78. Ragdolls.esp
  79. Ragdolls + BLEED.esp
  80. MorePerksFixed.esp
  81. AWOP-LowNPCSWastelandOnly.esp
  82. StripOpenMain.esp
  83. NewVegasUncut 123457 Merged.esp
  84. Alternative Start.esp
  85. MadScience02.esp
  86. JSawyer Ultimate - GRA Merged.esp
  87. Weapon Retexture Project.esp
  88. Weapons.of.the.New.Millenia.Store.esp
  89. CourierCacheWSE.esp
  90. EMR-StealthSuitMkII.esp
  91. NevadaSkies.esp
  92. ACE - HH + GRA.esp
  93. Sortomatic-AWOP.esp
  94. AWOPDeadMoneyVendorPatch.esp
  95. AWOP WRP Patch.esp
  96. dD - Enhanced Blood Main NV.esp
  97. FOVSlider.esp
  98. JIP Improved Recipe Menu.esp
  99. JIP Companions Command & Control.esp
  100. NCR Rearmament v1.5.esp
  101. WFO - Vanilla.esp
  102. MainStoryAlterations.esp
  103. Convenient Fast Travel Markers.esp
  104. NewVegasBounties.esp
  105. NewVegasBountiesII.esp
  106. TheInheritance.esp
  107. Russell.esp
  108. More Traits Update.esp
  109. More Perks for Honest Hearts Update.esp
  110. KillableKids.esp
  111. AWOP - Russell.esp
  112. AWOP Revs - You Are Still The Hero.esp
  113. Delay DLC - DM + HH + OWB + LR + GRA.esp
  114. Conelrad 640-1240.esp
  115. FCO - PathFixing Vanilla.esp
  116. Roberts_NewVegas.esp
  117. MoreNiner.esp
  118. AutumnLeaves.esp
  119. NukaCola-Ojo.esp
  120. SR556.esp
  121. MuchNeededLOD.esp
  122. LimestoneLOD.esp
  123. CAGE 1.9.3.2.esp
  124. DIM TYPE3clothesRETAIL.esp
  125. SaveCass.esp
  126. Better Casinos.esp
  127. noautoaim.esp
  128. distributed_necklaces_and_chains_neck_seam_concealer.esp
  129. Tutorial Killer.esp
  130. HH - Removable Female Companion Outfits.esp
  131. A Better Veronica.esp
  132. DYNAVISION 3.esp
  133. TheLozza's_Gasmasks_V2.esp
  134. SinkRemodelSortomatic.esp
  135. CasinoHeists.esp
  136. Helmet Overlay.esp
  137. New Vegas Redesigned 3.esp
  138. AWOP-NVR3.esp
  139. NVR3_AWOP Patch.esp
  140. AWOP Revs - Toughest Goodsprings Fight.esp
  141. AWoP Dead Money Revisions.esp
  142. FCO - GlowingOne.esp
  143. FCO - Niner.esp
  144. FCO - Roberts Patch.esp
  145. Willow by Dracomies v2.esp
  146. FCO - Willow.esp
  147. NVR3_CNR Patch.esp
  148. NVR3_JSU Patch.esp
  149. FNVLODGen.esp

Second, the Mod Index/overwrite order (NOTE- THE MO GENERATED LIST IS BACKWARDS. READ FROM BOTTOM UP):
  1. +LOD EXTENDED FIXES MERGED
  2. +FNVLODGen Resources
  3. +QRNVR3 - Qwinn's Refined New Vegas Redesigned 3 MERGED
  4. +Fallout Character Overhaul (FCO) Pink Faces Fix
  5. +NVR3 Pink Face Path Fixing
  6. +A World Of Pain (Compatibility)
  7. +New Vegas Redesigned 3 V4.2 (Update Merged)
  8. +Fallout Character Overhaul 2.3.1
  9. +Asterra's Many Fixes - (NMCs Texture Fix)
  10. +Asterra's Many Fixes - (Collision Meshes)
  11. +Logic and Consistency Fixes
  12. +Sortomatic for A World of Pain
  13. +AWoP Dead Money Revisions
  14. +A World of Pain - Manan's Tweaks
  15. +AWOP Revisions
  16. +AltAWOP
  17. +Niner (Additional Content)
  18. +Niner
  19. +Casino Heists - New Vegas (Updated Navmeshes)
  20. +The Secret Bunker (UPDATE)
  21. +The Secret Bunker
  22. +Lucky 38 Suite Reloaded v5
  23. +Awesomised Sink (Sortomatic Plugin)
  24. +Elianora's Awesomised Sink (OWB)
  25. +Less Empty Primm - A Primm Town Overhaul
  26. +Shogo Heavy Industries (Med-Rez Retex)
  27. +Shogo Heavy Industries
  28. +Delay DLC
  29. +Gas Masks of the World
  30. +DYNAVISION 3 - Total Visual Enhancement
  31. +WMVM - Weapon Mod Vending Machine
  32. +A Better Veronica
  33. +Killable Children
  34. +Honest Hearts Type 3 Female Tribal Body Replacer
  35. +Tutorial Killer
  36. +The Legacy of X13 - An Armor Overhaul (Type3 Mesh)
  37. +The Legacy of X13 - An Armor Overhaul (3.2 Patch)
  38. +The Legacy of X13 - An Armor Overhaul (Dead World)
  39. +Dead Money Assassin Suit REDUX
  40. +Hectrol ED-E Deluxe HR Retex EVOLUTION PACK
  41. +Necklace Seam Concealer
  42. +Auto Aim Disabled
  43. +Convenient Fast Travel Markers
  44. +Better Casinos
  45. +Ghoulishly Gross Type3
  46. +Jay's TYPE3 Female Body Texture Replacer (Pt. 2)
  47. +Jay's TYPE3 Female Body Texture Replacer
  48. +The Strip Open
  49. +NCR Rearmament
  50. +Caesars New Regime - Legion Overhaul
  51. +Ruger SR-556
  52. +CAGE - Continue After Games Ending
  53. +CONELRAD 640-1240 - Civil Defense Radio
  54. +Populated Casinos
  55. +Wasteland Flora and Terrain Overhaul (Vanilla Tree Placement + LOD)
  56. +Wasteland Flora and Terrain Overhaul
  57. +Beyond Boulder Dome (5)
  58. +Beyond Boulder Dome (4)
  59. +Beyond Boulder Dome (3)
  60. +Beyond Boulder Dome (2)
  61. +Beyond Boulder Dome (1)
  62. +Autumn Leaves
  63. +Save Cass
  64. +Honest Hearts Reborn
  65. +Blood By The Dollar
  66. +Mad Science
  67. +The Deterrent (QUEST MOD)
  68. +New Vegas Uncut MERGED (#6 Missing)
  69. +Main Story Alterations
  70. +Afterschool Special
  71. +JIP Companions Command and Control
  72. +JIP Improved Recipe Menu
  73. +FOV Slider
  74. +Enhanced Blood Textures for NV v2_22c
  75. +New Vegas - Enhanced Camera
  76. +Russell
  77. +New Vegas Bounties II
  78. +New Vegas Bounties I
  79. +A World Of Pain (WRP Patch)
  80. +A World Of Pain (Low Loot + Wasteland)
  81. +A World Of Pain (DM)
  82. +A World Of Pain
  83. +Willow - A Better Companion Experience
  84. +A.C.E. - Ammunition and Crafting Expanded
  85. +The Inheritance
  86. +The New Bison Steve Hotel and Lucky Casino
  87. +Roleplayers Alternative Start Fallout New Vegas
  88. +Sortomatic - Modders Resource
  89. +The Couriers Cache (ROBERTS PATCH)
  90. +The Couriers Cache
  91. +Roberts DLC Patch Merge
  92. +Roberts Male Body FNV
  93. +Weapons.of.the.New.Millenia
  94. +Weapon Animations Replacer FOMOD
  95. +Dimonized Type 3 AIO Installer-54438-3-5-1561863093
  96. +Improved LOD Noise Texture
  97. +The Someguy Series
  98. +Perk Every Level
  99. +More Perks (FIX)
  100. +More Perks MERGED
  101. +Ragdolls-BLEED Compatibility
  102. +BLEED
  103. +Unnecessary Physics
  104. +Collision Meshes (CLUTTER FIX)
  105. +Collision Meshes (OJO BUENO FIX)
  106. +Collision Meshes (UPDATE)
  107. +Collision Meshes
  108. +Precision Collision - Clutter NV
  109. +Cyberware 2281 (PN Refab)
  110. +Immersive Primary Needs (PN Refab)
  111. +EXE - Effect teXtures Enhanced
  112. +JSawyer Ultimate Edition (GRA Merged)
  113. +JSawyer Ultimate Edition
  114. +Custom Health and AP Visuals
  115. +Helmet Overlay
  116. +B42 Quickthrow (Ragdoll Patch)
  117. +B42 Quickthrow (oHUD Patch)
  118. +B42 Quickthrow - Grenade Hotkey
  119. +Ragdolls
  120. +Just Mods Assorted
  121. +NV Book Of STEEL
  122. +NV Book Of Water
  123. +Hi-Res Wasteland Clothing
  124. +WRP HOTFIX
  125. +Weapon Retexture Project - WRP
  126. +Weapon Mesh Improvement Mod
  127. +OJO BUENO Texture Pack (Nuka Retex)
  128. +OJO BUENO Texture Pack
  129. +NMCs Texture Patch UPDATE
  130. +NMC Medium Pack (MERGED)
  131. +Asterra's Many Fixes
  132. +Nevada Skies - Weather Effects (RESOURCES)
  133. +Nevada Skies - Weather Effects (PLUGIN)
  134. +Clarity - An Orange Tint Remover
  135. +One HUD - oHUD (Darnified Patch)
  136. +One HUD - oHUD
  137. +DarNified UI Font Dummies
  138. +Darnified_UI
  139. +The Mod Configuration Menu
  140. +UIO - User Interface Organizer
  141. +JohnnyGuitar NVSE
  142. +lStewieAl's Tweaks INI
  143. +lStewieAl's Tweaks
  144. +Unofficial Patch NVSE
  145. +JIP LN NVSE Plugin
  146. +Yukichigai Unofficial Patch - YUP
  147. +NVAC - New Vegas Anti Crash
  148. +NVTF - New Vegas Tick Fix
  149. +FNV Mod Limit Fix
  150. +NVSE
  151. *DLC: CaravanPack
  152. *DLC: ClassicPack
  153. *DLC: DeadMoney
  154. *DLC: GunRunnersArsenal
  155. *DLC: HonestHearts
  156. *DLC: LonesomeRoad
  157. *DLC: MercenaryPack
  158. *DLC: OldWorldBlues
  159. *DLC: TribalPack
submitted by NewProductThrowaway to fnv [link] [comments]

Fivem PC Server Syn City Role Play

Syn City RP

📷
SynCityRP
Discord: https://discord.gg/VuGmmMV
Features:
Regular Jobs:
Whitelisted Jobs:
Crime:
Other:
Pictures: https://imgur.com/a/NbEFqJW
submitted by Syn_City_41 to GTARP [link] [comments]

Syn City Roleplay PC Fivem

Discord: https://discord.gg/VuGmmMV Pictures: https://imgur.com/a/uf3xJph
Features:
Regular Jobs:
Whitelisted Jobs:
Crime:
Other:
submitted by Syn_City_41 to GTARP [link] [comments]

Feb. 19 Update: Operation Grand Heist Begins on PS4!

Feb. 19 Update: Operation Grand Heist Begins on PS4!
Operation Grand Heist has begun today on PS4, and with it, we’re kicking off an entire season of content and events throughout February, March, and April. We’ve got something new to celebrate the event every day this week, and this is only the beginning. Check out our Operation roadmap detailing what’s on the horizon over the next couple of months:

https://preview.redd.it/7shiq9ec8lh21.jpg?width=1280&format=pjpg&auto=webp&s=c423a7219504a0183ea36dce02c468f0b8a2c1b8

Yesterday, we covered everything we’re bringing to Black Ops 4 this season in our Operation Grand Heist overview blog, which you can read here. And in case you haven’t seen the new Gameplay Trailer... buckle up.

https://preview.redd.it/85iavo3v8lh21.jpg?width=1920&format=pjpg&auto=webp&s=28c145bc827f9b6ac6d7a144ae1b9a687d98e65a
Watch the Operation Grand Heist Gameplay Trailer
Operation Grand Heist delivers new ways to play in every mode. In Multiplayer, Outrider joins the party as our newest Specialist, plus three new weapons for players to unlock, two new Black Ops Pass maps to run wild in, the return of Party Games with One in the Chamber, a massive gameplay tuning update across every weapon class. We’ve also made tuning updates to several Scorestreaks, Specialists, Perks, Gear, and Equipment to ensure a fresh new Multiplayer meta to enjoy all season long... and of course, League Play begins this Thursday with the launch of the World League Hub!

https://preview.redd.it/vj818qm49lh21.png?width=3840&format=png&auto=webp&s=33f148e2439f40ba35937d50519d8860928ce599

Zombies fans can take on the new “Death-Con Five” Gauntlet on “Classified” with the help of the new Ethereal Razor Perk and Signature Weapons, now supported in the Zombies Armory. Players can also now earn a second Tier Skip each day for completing Daily Callings, and we’ve greatly improved the overall Zombies experience with a huge round of stability fixes and gameplay improvements. Our next new Zombies experience for Black Ops Pass holders, “Ancient Evil”, arrives in March during this Operation, with more new features and content planned for Zombies throughout the season.
And in Blackout, drop into two new locations based on “Buried” and “Outlaw” in the southeast desert’s new Ghost Town destination, and rise through the ranks of Blackout’s new Prestige system with 10 Prestige levels and 1,000 Echelons. We’ve retooled Armor, made tuning passes on nearly every weapon class to shake up the meta, reworked the scoring system to create more opportunities to earn Merits, and added new quality-of-life improvements like the ability to instantly swap weapon attachments onto a gun on pickup. And on Friday, put the pedal to the metal in Hot Pursuit, our all-new respawn mode featuring a new fleet of police vehicles and Muscle Cars.

https://preview.redd.it/5cj6e9l69lh21.jpg?width=3840&format=pjpg&auto=webp&s=e7bc623dbd1770d582b084243976179c8adcbdb8

Read on below for the patch notes on everything new with today’s update, and remember... this week is only the start of the full season to come.
Here’s what’s new in Black Ops 4 with our latest update:

https://preview.redd.it/3pbsorgc9lh21.png?width=800&format=png&auto=webp&s=026be727f3473a608c953cb2b575dee6c7c4b138

  • Multiplayer
    • New Specialist: Outrider (PS4)
    • 3 new weapons earnable in the Black Market (PS4)
    • 2 new Multiplayer maps for Black Ops Pass holders: Lockup and Casino (PS4)
    • New Featured Playlist: One in the Chamber (PS4)
    • Map Pack Moshpit added to Featured category (PS4)
    • Arms Race Team Deathmatch added as Featured Playlist (Xbox One/PC)
    • Hardcore Endurance Moshpit, Pro Series Moshpit, and Mercenary Deathmatch Moshpit added to Featured category
    • Major gameplay tuning update (PS4/Xbox One)
  • Blackout
    • New destination: Ghost Town (PS4)
      • Two new locations inspired by fan-favorite maps, “Buried” and “Outlaw” (PS4)
    • Prestige System with 10 Prestige levels and 1,000 Echelons (PS4)
    • Dozens of additional supporting structures throughout the map (PS4)
    • New Specialist: Outrider (PS4)
    • Cosmic Silverback character for Black Ops Pass holders (PS4)
    • Gameplay and Armor tuning (PS4/Xbox One)
  • Zombies
    • New “Death-Con Five” Gauntlet on “Classified” (PS4)
    • New Ethereal Razor Perk (PS4)
    • “Classified” available for standalone purchase
    • Additional Tier Skip for completing Daily Callings
    • Signature Weapon support
    • Stability improvements and bug fixes
  • Black Market
    • New 100-Tier Contraband stream (PS4)
    • Revamped Black Market featuring the return of Blackjack (PS4)


https://preview.redd.it/byzvvf9j9lh21.png?width=800&format=png&auto=webp&s=bcd1b04a83cffd9854def51f59b6a81cb166f10d

The following updates are live today on PS4, with other platforms to follow:

Multiplayer

  • New Specialist
    • Outrider playable in Multiplayer after unlocking Tier 1 in the Black Market.
    • Special Issue Weapon: Sparrow
      • Fire explosive-tipped arrows with deadly accuracy.
    • Special Issue Equipment: Hawk
      • Pilotable drone that can be parked at strategic overwatch positions. Automatically tags enemies in its view.
  • New Weapons
    • Three new weapons now earnable in the Black Market to use in Multiplayer:
      • Switchblade X9 folding SMG
      • Rampage full-auto shotgun
      • Cha-Ching! money bag melee weapon
  • New Multiplayer Maps
    • Lockup and Casino maps now available for Black Ops Pass holders.
    • Available in standard map rotation (Core and Hardcore) and in the new Map Pack Moshpit playlist.
  • Featured Playlists
    • One in the Chamber added as Featured Playlist.
      • Players are given three lives and a pistol with one bullet.
      • Land a shot or melee enemies to gain another bullet and 100 points.
      • Keep an eye on the UAV sweep and earn the most points to win.
    • Map Pack Moshpit added to Featured category.
      • Moshpit playlist featuring Lockup and Casino.
    • Hardcore Endurance Moshpit, Pro Series Moshpit, and Mercenary Deathmatch Moshpit added to Featured category.

Blackout

  • New Destination: Ghost Town
    • Drop into a new Western-themed destination in the southeast desert featuring two new locations inspired by fan-favorite maps: “Outlaw” above ground and “Buried” below.
  • Prestige System
    • Prestige up to 10 times and conquer 1,000 Echelons on your way to Prestige Master.
    • Unlock unique Prestige icons, Calling Cards, Victory Coins, and Echelon Characters as you rise through the ranks.
  • New Structures
    • Dozens of new and supporting structures added throughout the map, including additional buildings and entirely new locations for more looting options.
  • New Characters
    • Outrider playable in Blackout after unlocking Tier 1 in the Black Market.
    • Cosmic Silverback now available for Black Ops Pass holders.

Zombies

  • New Gauntlet: “Death-Con Five”
    • 30 rounds of challenges on “Classified” with unique rules for each round.
    • Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
    • Players are issued a Strike by failing a round, with the game ending after three Strikes.
    • All matches are timed for competitive speed-run support.
  • New Perk: Ethereal Razor
    • Provides health gain and greatly increased damage to melee attacks.

General

  • Black Market
    • New 100-Tier Contraband stream including:
      • 3 new earnable weapons
      • New Blackout character
      • New Mastercraft Weapon
      • New Reactive Camos
      • New Epic Outfits
      • New cosmetic Jump Pack item type + more
    • Newly revamped Black Market featuring the return of Blackjack


https://preview.redd.it/q4vix4ny9lh21.png?width=800&format=png&auto=webp&s=f0baba662dd39dab56264c038869dc4eae223f1b

The following updates are live today on consoles, with PC to follow with additional platform-exclusive updates:

Multiplayer

Weapon Tuning
  • Assault Rifles
    • Rampart 17
      • Increased max damage range from 37.6 yards to 41.6 yards.
    • KN-57
      • Increased max damage range from 15.2 yards to 17.3.
    • VAPR-XKG
      • Increased 5-hit kill range from 34.7 yards to 50 yards.
      • Improved ADS idle to sway less.
    • Maddox RFB
      • Reduced recoil stability in first 5 shots in bullet pattern.
      • Echo Fire Operator Mod: Improved recoil stability.
      • Quickdraw: Reduced ADS-in speed.
      • Quickdraw II: Reduced ADS-in speed.
      • Stock: Reduced ADS move speed.
      • ELO: Reduced recoil stability.
      • [Console only] Reduced max damage range from 23.6 yards to 20.8 yards.
  • Submachine Guns
    • MX9
      • Increased 5-hit kill range from 5.5 yards to 7.6 yards.
      • Improved ADS-in speed.
    • GKS
      • Increased 5-hit kill range from 2.7 yards to 5.5 yards.
    • Spitfire
      • Reduced max damage range from 9.7 yards to 7.6 yards.
      • Stock: Reduced ADS move speed.
      • Extended Mags: Reduced magazine size.
      • Fast Mags: Reduced reload speed enhancement.
    • Cordite
      • Belt-Fed: Reduced overheat cooldown speed.
      • Grip: Reduced recoil stability.
    • Saug 9mm
      • Reduced sprint-out speed (now the same as most other SMGs).
      • Reduced base move speed (now the same as other SMGs).
      • Stock: Reduced ADS move speed.
      • Stock II: Reduced ADS move speed.
      • Grip: Reduced recoil stability.
      • [Console only] Dual Wield: Reduced hip-fire accuracy.
      • [Console only] Dual Wield: Reduced max damage range from 11.1 yards to 8.3 yards.
    • Daemon 3XB
      • Increased max damage range from 6.9 yards to 9 yards.
  • Tactical Rifles
    • Auger DMR
      • Increased ADS move speed.
      • Increased firing speed.
      • Double Tap Operator Mod: Improved firing time between shots.
    • ABR 223
      • Increased ADS move speed.
      • Improved sprint-out speed.
    • Swordfish
      • Increased ADS move speed.
      • Quickdraw II: Improved ADS-in speed.
  • Light Machine Guns
    • Titan
      • Reduced max damage from 46 to 38.
      • Reduced flinch resistance when being hit.
      • Stock: Reduced ADS move speed.
  • Sniper Rifles
    • Outlaw
      • [Console only] Increased firing speed.
    • Koshka
      • Reduced ADS sway.
      • [Console only] Quickdraw 2: Improved ADS-in speed.
  • Pistols
    • RK 7 Garrison
      • Increased all damage ranges.
  • Shotguns
    • MOG 12
      • Dragon's Breath Operator Mod: Now does 1 quick blast of fire damage instead of damage-over time. This increases its one-hit-kill potential at certain close ranges, and is especially effective when paired with Choke Barrel.
      • Increased max damage Range from 3.75 yards to 4.1 yards.
      • Quickdraw: Improved ADS-in speed.
      • [Console only] Barrel Choke: Improved accuracy, pellet damage, and max damage range.
    • SG12
      • Strobe Light Operator Mod: Reduced luminosity on visual light effect.
Specialists
  • Prophet
    • Seeker
      • Greatly reduced Seeker’s hitpoints so it can be destroyed with 1 bullet.
      • Reduced detection range against enemies with Cold Blooded.
  • Ajax
    • 9-Bang
      • Reduced visual opacity of screen flash when hit by 9-Bang.
      • Players will no longer raise their hand when flashed if they have Tactical Mask.
      • Players can now change stances while flashed.
  • General
    • Active Specialist Weapons now lose all cooldown on round change (as opposed to partial loss previously).
Equipment
  • Frag Grenade
    • Increased damage.
  • Concussion Grenade
    • Players can now stun themselves with their own Concussion Grenade.
    • Players will no longer raise their hands when affected by a Concussion grenade if they have Tactical Mask.
Gear
  • Acoustic Sensor
    • Reduced the ranges at which Acoustic Sensor can detect enemies.
    • Reduced the ranges at which enemies with Dead Silence are detected.
Perks
  • Tactical Mask
    • Players equipped with Tactical Mask now recover faster after being hit by the Tempest.
    • Players will no longer raise their hand when flashed or concussed with Tactical Mask equipped.
    • No longer provides fire or radiation resistance.
  • Flak Jacket
    • Fire and radiation resistance moved from Tactical Mask to Flak Jacket.
    • Improved Flak Jacket resistance to radiation and burn.
  • Cold Blooded
    • Reduced the range at which an enemy Seeker can detect the player with this Perk.
Scorestreaks
  • Lightning Strike
    • Reduced the delay between targeting locations and the jets arriving.
  • Sentry
    • Increased damage.
    • Increased the time that the Sentry will remember a target after losing line of sight.
    • Increased the range at which the Sentry will detect an enemy within a 360-degree radius.
  • Drone Squad
    • Increased damage.
  • Sniper’s Nest
    • Increased number of rockets required to destroy the Sniper’s Nest by 1.
  • Mantis
    • Increased explosive damage radius.
  • Thresher
    • Increased chain gun explosive radius and damage.
    • Increased health of vehicle to balance damage dealt from an enemy with FMJ II.
  • Strike Team
    • Increased awareness radius.
    • Increased health regeneration rate of Strike Team members.
  • General
    • Scorestreak teamkills will no longer count towards the teamkill kick limit in modes with friendly fire enabled.
Miscellaneous
  • General
    • Players can now change stances when flashed or concussed.
    • Fixed an issue that would restart a rechamber on some weapons when using a piece of Equipment.
    • Fixed an issue where first-person screen effects would not stop after the player died.
    • Fixed an issue that would let player names show through the Ice Pick when active.
    • Fixed an issue where hacked Equipment would sometimes not show the hacked effect.
    • Fixed an issue where Create-a-Class slots unlocked through Prestiging would have non-functional Equipment slots.
    • Fixed an exploit allowing players to throw multiple Seekers when interacting with a Care Package.
  • Weapon Customization
    • Fixed an issue where Reactive Camos could unwrap to a stage other than the starting stage.
    • Fixed an issue where the Clan Tag and Kill Counter could reset when restarting the game.
    • Fixed an issue with displaying Reactive Camo and Mastercrafts on secondary weapons during the Specialist Draft.
  • Game Modes
    • Heist
      • Fixed an issue where buying max ammo for the Hellion Salvo launcher would not fill the player’s ammo.
  • Custom Games
    • Fixed an issue where players were able to enter a match with another player’s Specialist Weapon and Equipment if Specialist Draft was disabled.

Blackout

Merit System Update
  • Merit scoring has increased x10 from the previous model (for example, kills now award 100 Merits instead of 10), with progression also scaling x10 to match.
  • Merits are now awarded for a wider range of situations and final match placements, particularly in Solo and Duo matches.
  • This means that while players won’t necessarily rank up faster than before, there are now more opportunities to earn Merits without placing in the top 15 in Solos or top 10 in Duos.
Armor Tuning
  • Increased Level 1 Armor damage mitigation to 25%.
  • Increased Level 2 Armor damage mitigation to 35%.
  • Increased Level 3 Armor melee damage mitigation to 50%.
  • Reduced number of Armor Plates to fully repair Level 3 Armor from 10 to 5.
Weapon Tuning
  • Assault Rifles
    • Maddox RFB
      • Reduced idle sway.
    • VAPR-XKG
      • Reduced 1st and 2nd shot recoil.
      • Reduced idle sway.
    • SWAT RFT
      • Increased idle sway.
      • Reduced damage.
      • Increased 1st and 2nd shot recoil.
  • Submachine Guns
    • Spitfire
      • Reduced 6-hit kill range.
    • Saug 9mm
      • Reduced re-center speed.
      • Increased sprint-out time.
      • Reduced move speed (now the same as other SMGs).
    • Daemon 3XB
      • Increased idle sway.
      • Reduced 2-burst kill range.
    • Cordite
      • Reduced hip spread.
    • GKS
      • Reduced idle sway.
    • MX9
      • Reduced ADS in time.
  • Tactical Rifles
    • Auger DMR
      • Increased re-center speed.
      • Reduced 1st shot recoil.
      • Slightly increased ADS move speed.
    • ABR 223
      • Increased time between bursts.
      • Reduced re-center speed.
      • Slightly Increased ADS move speed.
    • Swordfish
      • Reduced recoil of 2nd, 3rd, and 4th shots.
      • Slightly Increased ADS move speed.
    • Essex
      • Increased rate of fire.
      • Increased re-center speed.
  • Sniper Rifles
    • Koshka
      • Reduced idle sway.
    • SDM
      • Increased re-center speed.
      • Reduced re-center radius.
    • Outlaw
      • Increased idle sway.
      • Reduced ADS in and out times.
  • Light Machine Guns
    • General
      • All LMGs now deal increased damage against vehicles and Equipment.
    • Titan
      • Increased re-center speed.
      • Reduced re-center radius.
      • Increased flinch when being hit.
    • Hades
      • Reduced idle sway.
      • Reduced hip spread.
      • Increased re-center speed.
      • Reduced re-center radius.
    • VKM 750
      • Reduced re-center radius.
    • Zweihander
      • Reduced hip spread.
      • Reduced re-center radius.
Equipment
  • Frag Grenade
    • Increased damage.
Gameplay
  • Players can now swap weapons and attach all compatible weapon attachments on pickup with the “Swap and Attach” option.
  • Added the ability to immediately equip health/Equipment upon pickup.
  • Added the ability to swap health items and Equipment from the ground if the player’s inventory is full.
  • Duplicate items no longer show up in the Quick Equip menu. Instead, the total number of identical items is now displayed. Updated HUD to show total number of items equipped in that slot.
  • Added empty Armor Plate and Paint Can item representations to the player’s inventory to function more similarly to ammo.
  • Ammo will show up as grayed out in Stashes if the player has max ammo.
  • Reworked killed/downed UI elements.
Miscellaneous
  • Fixed an issue where a player’s health and Equipment would not be updated when splitting items within inventory slots.
  • Fixed an issue where quickly equipping attachments could place attachments in the player’s inventory.
  • Fixed an issue where the bleed-out countdown would not stop when a player was being revived.
  • Fixed an issue that would prevent a player from being able to pick up an item from a Stash that they selected.
  • Armory’s Blackout tab now correctly shows when a player has the maximum number of Paint Cans.
  • Fixed an issue where the final stage of a Reactive Camo would be shown on the weapon on the ground, regardless of the stage it was actually on.
  • Fixed an issue where weapons with unwrapped Reactive Camos would show as wrapped on the ground.
  • Fixed an issue where Mastercrafts would always display the first visual stage, regardless of what stage it was on.
  • Fixed an issue where picking up a weapon with an unwrapped Reactive Camo out of a Death Stash would wrap the weapon again.
General
  • 9mm ammo item amount increased to 50 on pickup.
  • 45 cal ammo item amount increased to 50 on pickup.

Zombies

  • Additional Tier Skip
    • Additional Tier Skip added as new reward for completing Daily Callings.
    • Players can now earn up to two Skips per day in Zombies.
  • Signature Weapon Support
    • Signature Weapons now available for customization in the Zombies Armory.
  • "Classified" Standalone
    • “Classified” now available for standalone purchase in the store.
  • Stability
    • Global
      • Addressed several high-round stability issues that could occur when playing with bots.
      • Fixed a crash that could occur when fast-forwarding a clip in Theater mode.
      • Fixed a crash that could occur when a player picked up a Nuke while having an active Special Weapon.
      • Addressed several stability issues that could occur when a player was spectating.
      • Fixed a UI error that could occur when sending an invitation from the social menu while in a match.
    • Gauntlets
      • Addressed an issue in “Veni, Vidi, Zombie!” that would cause framerate hitching during Round 10.
      • Addressed an error that could occur when a player viewed a Gauntlet in Theater mode.
      • Addressed an error that could occur when a player accepted an invite out of a Gauntlet match.
  • Miscellaneous
    • Global – Addressed issues where:
      • Players were not able to see Elixir animations after using a level 3 Special Weapon.
      • The XP amount would be missing from the pause menu when a player reached max rank.
      • A Catalyst Zombie’s FX would trail to their new spawn location upon de-spawning.
      • The Blightfather’s weak points did not properly show their destroyed state when hit with a melee attack.
      • The Dying Wish cooldown meter would not be visible if the player acquired the Perk again with Perk Up or Secret Sauce.
      • The MX9 and VAPR-XKG would still play normal firing SFX after Pack-a-Punching the weapon.
      • The default weapon reticle would show instead of the one the player had selected.
      • Reactive Camos in Custom Mutations would still appear in their unwrapped state even after the unwrapping challenge was completed.
      • Attaching the Compact Scope on the Daemon 3XB would change the player’s ammo count.
      • Certain Special Weapon kills could award more points than intended.
      • The screen would flash and stay white for the entirety of the match for all players after collecting a Nuke in 4-player splitscreen Rush.
    • Gauntlets (General)
      • Addressed an issue in Gauntlets where the player would be unable to reload or swap weapons during rounds that restricted usage of bullet weapons.
      • Addressed an issue in Gauntlets where the player could lose all weapons and points if they acquired Mule Kick from the Perk Up Elixir.
    • Gauntlets: “Veni, Vidi, Zombie!”
      • Addressed an issue where players that were respawned by the Join the Party Elixir during the “...In The Room” round were not transported back to the Boss Arena.
      • Addressed an issue that could occur where the player would lose weapon functionality when using the Brazen Bull Firestorm as Round 7 transitioned.
      • Addressed an issue where players were able to hold Equipment between Rounds 2 and 3.
      • Addressed an issue where very few Tigers would spawn during “Easy, Tiger”, which was inconsistent with similar special enemy rounds.
      • Addressed an issue where the player was able to use Electric Burst on Round 8 without crouching.
      • Addressed a rare issue where players spawned on top of each other at the beginning of the match.
      • Closed an exploit where players could complete the “Perk-O-Late” round without all four base Perks active if the player was using Perk Up.
    • IX
      • Addressed an issue where the Stiletto & Bayonet attachments did not count toward knife kills for the banner challenges.
    • Blood of the Dead
      • Addressed a performance issue where the framerate would drop when players took the fast travel connecting the Warden’s House with the Showers.
    • Classified
      • Addressed an issue where the player could see their hand or gun while traveling through the teleporter.
      • Closed an exploit where players could use the Ragnarok DG-5 to jump up onto the table in the Panic Room.
    • Dead of the Night
      • Addressed an issue where subtitles were shown multiple times during the ending cinematic.
      • Addressed some streaming issues when creating the Prima Materia in the Greenhouse Laboratory.
      • Addressed an issue in Theater mode where a black screen could appear when attempting to spectate other players as they gazed into the crystal.

https://preview.redd.it/f66w0noiblh21.png?width=800&format=png&auto=webp&s=30aa136efa42bba904b4ec4c5ac85c25d700e25f

The following updates are live today on Xbox One and PC, with PC to follow with additional platform-exclusive updates:

Multiplayer

  • Featured Playlists
    • Arms Race Team Deathmatch added as Featured Playlist.
      • Score per EKIA increased from 100 to 150.
    • Hardcore Endurance Moshpit, Pro Series Moshpit, Mercenary Deathmatch Moshpit, and Chaos Domination added to Featured category.

-Treyarch
submitted by treyarch_official to Blackops4 [link] [comments]

SynCityRP - Fivem - PC- RP

SynCityRP
Discord: https://discord.gg/7mq7ysc
Pictures: https://imgur.com/a/uf3xJph
Features:
--------------------------------------------------------------------------------------------------
**Regular Jobs:**
---------------------------------------------------------------------------------------------------
**Whitelisted Jobs:**
------------------------------------------------------------------------------------------------------
**Crime:**
---------------------------------------------------------------------------------------------------------
**Other:**
submitted by Syn_City_41 to GTARP [link] [comments]

SynCity Roleplay PC FIVEM

Discord: https://discord.gg/AdUXAxC Pictures: https://imgur.com/a/uf3xJph
Features: - Live anywhere on the map, decorate your own home
Regular Jobs:
Whitelisted Jobs:
Crime:
Other:
submitted by Syn_City_41 to GTARP [link] [comments]

Syn City RP

SynCityRP
Discord: https://discord.gg/VuGmmMV
Features:
Regular Jobs:
Whitelisted Jobs:
Crime:
Other:
Pictures: https://imgur.com/a/NbEFqJW
submitted by Syn_City_41 to GTARP [link] [comments]

[FNV] Game keeps crashing during tutorial, pls help.

As the title says, I've been trying to get back into New Vegas with a bunch of mods but the game keeps crashing during the tutorial, usually around the point where you're supposed to get broc flower and xander root, but sometimes sooner. I have disabled or uninstalled any conflicting mods, resolved or otherwise and am unsure what the problem could be. Any help would be greatly appreciated pls.
LOAD ORDER
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Th3OverseerCore.esm
Functional Post Game Ending.esm
IWR.esm
CompanionInfAmmo.esm
Momod.esm
TLD_Travelers.esm
Sortomatic.esm
MoonQuest.esm
NVWillow.esp
Cyberware.esm
Afterschool Special.esm
More Perks.esm
More Perks for Honest Hearts.esm
More Perks for Dead Money.esm
SomeguySeries.esm
KhanInitiation.esp
More Traits.esm
Companion Core.esm
RobCo Certified.esm
JokerineStripMall.esm
More Perks for Old World Blues.esm
More Perks for Companions.esm
YUP - NPC Fixes (Base Game + All DLC).esp
NiptonRebuilt.esp
Fellout.esp
Mojave Raiders.esp
Mojave Wildlife (FO3-Style + No Chanced).esp
WeaponModsExpanded.esp
WMX-DLCMerged.esp
More Perks Update.esp
Mojave Arsenal.esp
desmond companion.esp
LighterClutterUltraDLC.esp
Unofficial Patch Plus.esp
Alternative Start.esp
IWR - Rebuilt.esp
Headhunting.esp
Laurens_Bathroom_poetry.esp
CCO - Ulysses Companion.esp
MTB.esp
NewVegasBounties.esp
Russell.esp
KingOfTheRing.esp
Badmothafucka.esp
Courier Vests.esp
MikeBurnFire Complete.esp
Cyberware OWB.esp
Universal Item Sorter.esp
JustModsAssorted.esp
More Perks for Companions Update.esp
More Perks for Dead Money Update.esp
More Perks for Old World Blues Update.esp
CompanionInfAmmoCheat.esp
Unofficial Patch Plus - Companion Suite (No Carry Reduction).esp
Unofficial Patch Plus - Companion Suite (No Damage Nerf).esp
Unofficial Patch Plus - Companion Suite (Vanilla Effects).esp
Unofficial Patch Plus - Custom Companion Suite Template - Copy.esp
Mojave Arsenal - GRA Weapon Mod Integration.esp
YUP - WMX.esp
Unofficial Patch Plus - Addendum.esp
More Traits Update.esp
AtomicWranglerCrier.esp
More Perks for Honest Hearts Update.esp
BillyV666.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
ED-E 3D Sound.esp
dD - Enhanced Blood Main NV.esp
VincentVincent.esp
hunter.esp
3DNPC_HopeLies.esp
gunrunnersexpanded.esp
chicken.esp
Mojave Raiders - Nipton Takeover Disabled.esp
AutumnLeaves.esp
Wastelandthings.esp
CasinoHeists.esp
DLFreedomIsntFree.esp
CompanionInfAmmoOptional.esp
searchforcouriers.esp
Cazaclaw Resource.esp
NVBabyDeathclawCommander.esp
A Madman's Purpose.esp
INDRAD.esp
Cyber Nazi Revenge.esp
CheckpointGary.esp
ObviousBOSBunker.esp
Karmic Balance.esp
Radio Free Wasteland.esp
zmod_add_misc_RadioGaga.esp
Radio Free Christmas.esp
Conelrad 640-1240.esp
WMX-POPMerged.esp
Integration - Couriers Stash.esp
RobCo Certified Friendly Hit Fixer.esp
Simple Saves.esp

Total active plugins: 107
Total plugins: 113
Also worth noting that I do have the FNV4GB patch but was unable to tell if it actually did anything.
submitted by MykleDT to FalloutMods [link] [comments]

Syn City RP Fivem PC

Discord: https://discord.gg/AdUXAxC Pictures: https://imgur.com/a/uf3xJph
Features: - Live anywhere on the map, decorate your own home
Regular Jobs:
Whitelisted Jobs:
Crime:
Other:
submitted by Syn_City_41 to GTARP [link] [comments]

Feb. 26 Update: Operation Grand Heist arrives on all platforms!

Feb. 26 Update: Operation Grand Heist arrives on all platforms!

https://preview.redd.it/sdj1udkshyi21.png?width=3840&format=png&auto=webp&s=57b4ae514ff3b9e4cb18602f658d537eb644adf6

Operation Grand Heist Now Live on All Platforms

With today’s updates on Xbox One and PC, Operation Grand Heist has now arrived on all platforms, delivering the initial wave of a full season of content across all modes! New content for Xbox One and PC includes:
  • New Specialist in MP and Blackout: Outrider
  • New Party Game MP mode: One in the Chamber
  • 2 new Multiplayer maps for Black Ops Pass holders: Lockup and Casino
  • New Blackout destination: Ghost Town
  • Blackout Prestige System with 10 Prestige levels and 1,000 Echelons
  • Cosmic Silverback character in Blackout for Black Ops Pass holders
  • New “Death-Con Five” Gauntlet in Zombies
  • New Ethereal Razor Perk in Zombies
  • New Contraband stream with 3 new earnable weapons, new Blackout character, Mastercraft Weapon, Reactive Camos, Epic Outfits, new Jump Pack item type, and more
  • Revamped Black Market featuring the return of Blackjack


https://preview.redd.it/2gzae8i2iyi21.png?width=3840&format=png&auto=webp&s=9a9af8d0132a7b01c98accf39a8f32248ad26211

League Play and the World League Hub will launch this Thursday on Xbox One and PC, with our new Hot Pursuit game mode rolling out on Friday in Blackout on those platforms. One in the Chamber, League Play, and Hot Pursuit continue this week on PS4, along with the additions of Hardcore Map Pack Moshpit and Mercenary Objective Moshpit to the MP Featured Playlist category on all platforms. We’ve also implemented some bug fixes and quality-of-life improvements, including...

Blackout Quick Equip Item Cycling

Live today in Blackout, we’ve upgraded the Quick Equip Menu interface to stack items of similar types vertically for easier access and less clutter. For example, healing items will appear in a single stack that allows players to quickly scroll through First Aid, Med Kits, and Trauma Kits in one column when the Quick Equip menu is open. Players can toggle this new setting on in the Blackout section of the Options menu under "Quick Equip Item Cycling". Give it a shot and let us know what you think after a few matches!

PC Curated Playlists

As we mentioned yesterday from TreyarchPC, we’ve updated the PC playlists in Multiplayer and Zombies to provide faster matchmaking across all game mode types. Check out the PC patch notes below for all the details on our new-and-improved curated playlists.

Here’s what’s new today in Black Ops 4:

https://preview.redd.it/hsxmfwx5iyi21.png?width=800&format=png&auto=webp&s=3fda13dea6b29930123898ca6d7a12044d7c9ff0

  • Multiplayer
    • New Specialist: Outrider (Xbox One/PC)
    • 3 new weapons earnable in the Black Market (Xbox One/PC)
    • 2 new Multiplayer maps for Black Ops Pass holders: Lockup and Casino (Xbox One/PC)
    • Featured Playlist: One in the Chamber (Xbox One/PC)
    • Map Pack Moshpit, Hardcore Map Pack Moshpit, Pro Series Moshpit, and Mercenary Objective Moshpit added to Featured category (Xbox One/PC)
  • Blackout
    • Quick Equip Item Cycling added to Options
    • New destination: Ghost Town (Xbox One/PC)
    • Two new locations inspired by fan-favorite maps, “Buried” and “Outlaw” (Xbox One/PC)
    • Prestige System with 10 Prestige levels and 1,000 Echelons (Xbox One/PC)
    • New Specialist: Outrider (Xbox One/PC)
    • Cosmic Silverback character for Black Ops Pass holders (Xbox One/PC)
  • Zombies
    • New “Death-Con Five” Gauntlet on “Classified” (Xbox One/PC)
    • New Ethereal Razor Perk (Xbox One/PC)
  • Black Market
    • New 100-Tier Contraband stream (Xbox One/PC)
    • Revamped Black Market featuring the return of Blackjack (Xbox One/PC)
  • PC curated playlist updates

https://preview.redd.it/xg258fs9iyi21.png?width=800&format=png&auto=webp&s=cc39b6b2a67df208eb64b8ef6a7c4e7c0dfa5ce4

Multiplayer

  • Game Modes
    • One in the Chamber now live as the Featured Playlist.
      • Players are given three lives and a pistol with one bullet.
      • Land a shot or melee enemies to gain another bullet and 100 points.
      • Keep an eye on the UAV sweep and earn the most points to win.
    • Map Pack Moshpit, Hardcore Map Pack Moshpit, Pro Series Moshpit, and Mercenary Objective Moshpit added to Featured category.
  • Weapon Tuning
    • Swordfish
      • Reduced ADS move speed slightly.
  • Perks
    • Engineer
      • Players now properly see K9-Unit and Strike Team Scorestreaks through walls with the Engineer Perk equipped.
  • Specialists
    • Outrider
      • Addressed an issue where Outrider would not respawn until her Hawk was destroyed, if she was killed during the last frame of her deploy animation.
  • World League Hub
    • Fixed a crash that could occur while trying to load into a Search and Destroy match.

Blackout

  • Gameplay
    • Quick Equip Item Cycling
      • Items of similar types are now stacked vertically in the Quick Equip menu for quick cycling and less clutter.
      • Players can toggle this new setting in the Blackout section of the Options menu under "Quick Equip Item Cycling".
  • Prestige
    • Prestige icon now displays in the After Action Report after Blackout matches.

https://preview.redd.it/8wuudzujiyi21.png?width=800&format=png&auto=webp&s=2af72d13f0f641defef5ed969308729950dd3959

Multiplayer

  • New Specialist
    • Outrider playable in Multiplayer after unlocking Tier 1 in the Black Market.
    • Special Issue Weapon: Sparrow
      • Fire explosive-tipped arrows with deadly accuracy.
    • Special Issue Equipment: Hawk
      • Pilotable drone that can be parked at strategic overwatch positions. Automatically tags enemies in its view.
  • New Weapons
    • Three new weapons now earnable in the Black Market to use in Multiplayer:
      • Switchblade X9 folding SMG
      • Rampage full-auto shotgun
      • Cha-Ching! money bag melee weapon
  • New Multiplayer Maps
    • Lockup and Casino maps now available for Black Ops Pass holders.
    • Available in standard map rotation (Core and Hardcore) and in the Map Pack Moshpit playlist.

Blackout

  • New Destination: Ghost Town
    • Drop into a new Western-themed destination in the southeast desert featuring two new locations inspired by fan-favorite maps: “Outlaw” above ground and “Buried” below.
  • Prestige System
    • Prestige up to 10 times on your way to Prestige Master and conquer 1,000 Echelons.
    • Unlock unique Prestige icons, Calling Cards, Victory Coins, and Echelon Characters as you rise through the ranks.
  • New Characters
    • Outrider playable in Blackout after unlocking Tier 1 in the Black Market.
      • Outrider’s Outfit Unlock mission now available to find and complete.
    • Cosmic Silverback now available for Black Ops Pass holders.

Zombies

  • New Gauntlet: “Death-Con Five”
    • 30 rounds of challenges on “Classified” with unique rules for each round.
    • Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
    • Players are issued a Strike by failing a round, with the game ending after three Strikes.
    • All matches are timed for competitive speed-run support.
  • New Perk: Ethereal Razor
    • Provides health gain and greatly increased damage to melee attacks.

Black Market

  • Contraband Stream
    • New 100-Tier Contraband stream including:
      • 3 new earnable weapons
      • New Blackout character
      • New Mastercraft Weapon
      • New Reactive Camos
      • New Epic Outfits
      • New cosmetic Jump Pack item type + more
    • Newly revamped Black Market featuring the return of Blackjack.
  • Progression System Updates
    • Reserve Cases earnable at every Tier after 100 in the Contraband stream.
    • Daily Tier Skips apply to Tiers after the 100-Tier mark through play in all modes.
    • Players earn new Cases in addition to unlocking Contraband Tiers through gameplay time.

https://preview.redd.it/vchhyzgviyi21.png?width=800&format=png&auto=webp&s=d31e353f7470aeef18094de1a8080a1c05dc6431

Multiplayer

  • New Core Playlists
    • Deathmatch Moshpit
      • Team Deathmatch
      • Kill Confirmed
    • Objective Moshpit
      • Domination
      • Hardpoint
      • Safeguard
    • Limited Lives Moshpit
      • Control
      • Search & Destroy
      • Heist
    • Free-for-All
  • New Hardcore Playlists
    • Hardcore Deathmatch Moshpit
      • Hardcore Team Deathmatch
      • Hardcore Kill Confirmed
    • Hardcore Objective Moshpit
      • Hardcore Domination
      • Hardcore Search & Destroy

Zombies

  • New Public Playlists
    • Featured Gauntlet
    • Latest Released Map
    • Chaos Maps
    • Aether Maps
    • Rush

-Treyarch
submitted by treyarch_official to Blackops4 [link] [comments]

Syn City Roleplay PC Fivem

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submitted by Syn_City_41 to GTARP [link] [comments]

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submitted by kamelzara to GTARP [link] [comments]

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submitted by Syn_City_41 to GTARP [link] [comments]

casino heist update patch notes video

Casino Heist Finale Patch Explained (Every New Change ... GTA 5 CASINO HEIST UPDATE 1.48 PATCH NOTES - FAKE OR NOT FAKE GTA 5 Casino Heist DLC New Important Changes  GTA ONLINE ... GTA 5: Patch 1.50  NEW SAFE MOD MENU *CASINO HEIST UPDATE ... GTA 5: Patch 1.50  NEW SAFE MOD MENU *CASINO HEIST UPDATE ... GTA Online: MAJOR CHANGES in Casino Heist DLC (EWO NERF ... GTA 5: Patch 1.50  NEW SAFE MOD MENU *CASINO HEIST UPDATE ...

GTA 5 Casino Heist will be kicking off soon in Grand Theft Auto Online. Here's all you need to know about the start time, patch notes and an update bonus. GTA Online Casino (Image: ROCKSTAR) The moment Grand Theft Auto 5 fans have been waiting for is finally here, as the Diamond Casino Heist joins GTA Online. GTA Online developer Rockstar has... The new update introduces a brand-new Heist that lets you set up a massive raid against the Diamond Resort and Casino – but that's not the only thing that's come to the game. There's a new business venture you can take part in and a slew of other activities and pieces of new content that you can explore from today on all platforms. We'll list all the patch notes here as soon as they're GTA Online Update patch notes: Casino Heist bonus, Sultan Classic Car, Weekly GTA$ reward. Grand Theft Auto 5 has published its weekly update to GTA Online, and you know what that means: more cars, bonuses and GTA$. dailystar. Share ; Comments; Subscriptions; Sign Out; By. James Wright Gaming Editor. 10:55, 16 JAN 2020; Updated 02:07, 17 JAN 2020; Tech. Sign up to FREE email alerts from Daily Patch Notes for Cayo Perico Heist Update 1.52 [December 15, 2020] – New Content in Grand Theft Auto Online. The Cayo Perico Heist has been added to GTA Online. In this update, players are contacted by Miguel Madrazo who will task them with infiltrating one of the most secure private islands in the entire world, evading or neutralizing the heavily armed security forces stationed there, and "Rockstar Games have released a new GTA Online weekly update on February 4. It adds the Squaddie vehicle to the mix, changing up the Diamond Casino Lucky Wheel rewards, and Cayo Perico heist rewards have DOUBLED for a limited time. So, let’s run through the patch notes." 2021 is going to be a big year… Below, you can find the Patch Notes for the Diamond Casino HEIST update, with multiple changes and fixes. (source) [December 12, 2019] New Content – PS4, Xbox One & PC The Diamond Casino Heist has been added to GTA Online.The Diamond Casino Heist presents players with the opportunity to plan and execute robbing The Diamond… Grand Theft Auto Online update 1.52 (1.35) Patch Notes [December 15, 2020] – New Content in Grand Theft Auto Online . The Cayo Perico Heist has been added to GTA Online. In this update, players GTA V Title Update 1.49 Patch Notes - The Diamond Casino Heist Share; Tweet; Share; on December 12, 2019 GTA V & GTA Online Title Updates. Release Date December 12, 2019 Game Edition GTA Online Platforms PC PlayStation 4 Xbox One. Prepare yourself for the biggest, most audacious and complex criminal operation to ever hit Los Santos: The Diamond Casino Heist - now available in GTA Online Below you find everything that is included in The Cayo Perico Heist Update, along with Content, Patch Notes, Screenshots, Trailers, and more: GTA Online Map Expansion: Cayo Perico Island. With the 1.52 Update, GTA Online features its first-ever Map Expansion, with an entirely new exotic location: the tropical island of Cayo Perico. Cayo Perico is not only the nerve center of El Rubio’s drug

casino heist update patch notes top

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Casino Heist Finale Patch Explained (Every New Change ...

This update changed so much for the better... Lets talk about it.Patch 1.49 Notes:https://support.rockstargames.com/articles/360040360333/GTAV-Title-Update-1... ***Check the Description! Check the Channel. Subscribe!!***So. We all knew it was only a matter of time before they patched this finale right here. Howeve... Download Mods Here! - https://enduremods.net- Video Sponsored by Ridge Wallet:https://www.ridge.com/ENDUREUse Code “ENDURE” for 10% off your order!-Like the ... This video shows you all important changes added in GTA Online 1.50 patch after the new casino heist dlc update came out. These changes are very important an... http://gtavonlineglitch.club/2020Download Mods Here - -- Like the pin comment for me to add your gamertag!--Controls-Choose in mod menu folder what console y... please subscribe hit that like button for more ayee eli $$ http://gtavonlineglitch.club/2021Download Mods Here - -- Like the pin comment for me to add your gamertag!--Controls-Choose in mod menu folder what console y...

casino heist update patch notes

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